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Trade Town KushKush Minor Settlement Level 3

Trade Town

A bustling hotspot, alive with the hoots of water-sellers and camel traders.

Palaces, administrative ministries, markets and traders were at the heart of every ancient city, all jostling for attention alongside great monuments and temples. Here, business was done and civic duties performed, while the masses were entertained and overawed by rituals, sports and spectacles. Although cities were sometimes laid out according to one man's vision, such as Antioch's grid system by the architect Xenarius, most cities developed over time to meet the immediate needs of their people. The results could be predictably messy and very human: with space at premium, new buildings were often constructed on top of older ones, adapting and changing their purpose.

日本語化: JapanTotalWarとは

Minor Settlement

Settlement
Settlement
(dk_minor_settlement_1)
Minor Settlement Level 0
Garrison Settlement
Garrison Settlement
(dk_minor_settlement_garrison_2)
Minor Settlement Level 1
Garrison Town
Garrison Town
(dk_minor_settlement_garrison_3)
Minor Settlement Level 2
Garrison Large Town
Garrison Large Town
(dk_minor_settlement_garrison_4)
Minor Settlement Level 3
Trade Settlement
Trade Settlement
(dk_minor_settlement_trade_2)
Minor Settlement Level 1
Trade Town
Trade Town
(dk_minor_settlement_trade_3)
Minor Settlement Level 2
Trade Large Town
Trade Large Town
(dk_minor_settlement_trade_4)
Minor Settlement Level 3
Trade Town

Building Name

Trade Town

Level Name

dk_minor_settlement_trade_3

Building Chain

Minor Settlement

Building Level

3

Create Time

5

Create Cost

2700

Effects

-4 ​食​料 (this_region)
+4% ​全​収​入​源​の​収​入 (regions_in_this_province)
50 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
200 ​地​域​商​業​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)

Provides Garrison Army

120 Archers
120 Archers
Archers
(Afr_Archers)
​飛​び​道​具​歩​兵
120 Tribesmen
120 Tribesmen
Tribesmen
(Afr_Tribesmen)
​飛​び​道​具​歩​兵
160 Leopard Warriors
160 Leopard Warriors
Leopard Warriors
(dk_kush_leopard_warriors)
​槍​歩​兵
120 Royal Kushite Archers
Royal Kushite Archers
(dk_kush_royal_kushite_archers)
​飛​び​道​具​歩​兵
120 Slave Slingers
Slave Slingers
(dk_kush_slave_slingers)
​飛​び​道​具​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Slave Infantry
Melee Infantry / ​近​接​歩​兵 / (dk_kush_slave_infantry)
Slave Infantry
Slaves live with death each day; for them, war is just more unpaid work.
160 140 160 22 35 18 24 5 50 25
2
120 Slave Slingers
Missile Infantry / ​飛​び​道​具​歩​兵 / (dk_kush_slave_slingers)
Slave Slingers
Fighting from range increases a slave's life expectancy considerably.
120 210 250 20 150 7 25 8 24 3 20 10 45 25
3
160 Nubian Spearmen
Melee Infantry / ​槍​歩​兵 / (Egy_Nubian_Spear)
Nubian Spearmen
The harshest landscapes breed the toughest warriors. Nubians are no exception.
160 380 380 25 25 24 53 45 55 50
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