盖图里亚 Minor Settlement Level 3
Garrison Town
A garrison's stability nurtures a growing town.A garrison serves many purposes. In the large empires of the ancient world, it was often easy for a subjugated people to question the authority of an absent and unseen ruler. In most cases a small garrison provided a reminder of who was really in control, often forestalling any rebellious activity before it even began. Furthermore, this arrangement was beneficial for both the local economy, as the soldiers looked for opportunities to spend their wages, and for the soldiers themselves, to whom life in a peaceful garrison was infinitely preferable to being on campaign. Many large and prosperous towns owed their success to the presence of a garrison.
汉化补丁: 3DM蒹葭汉化组
Minor Settlement
Building Name Garrison Town |
Level Name dk_minor_settlement_garrison_3 |
Building Chain Minor Settlement |
Building Level 3 |
Create Time 5 |
Create Cost 2600 |
Effects
粮食-4 (this_region)所有产值+4% (regions_in_this_province)
民生设施生产150财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+4 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
近战步兵 / 枪步兵 / (Num_Spear) 努米底亚矛兵 长矛手若想活命,那么无论多不情愿也要维持住阵线 |
|||||||||||||||||
160 | 200 | 200 | 13 | 20 | 11 | 64 | 15 | 45 | 30 |
Disqus |
---|
|