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Military Pier Armenia (Empire Divided)Armenia (Empire Divided) Port Level 2

Military Pier

Where warships gather, and armies embark for conquest and spoils.

For most civilisations, military dominance has always included mastery of the sea. It was always far easier to move men and material by sea than march them overland. Suppressing pirates and protecting trade was merely an extra benefit. Construction of good military vessels was therefore vital, with all kinds of ships from patrol biremes to colossal battle quinqueremes needed for a balanced force. Mastery of the sea prevented invasions too, and could even be a tool of diplomacy. By the Apamea treaty in 188BC, Rome limited the power of the Seleucid Empire by dictating the number of warships the Seleucids were allowed. When Antiochus V Eupator broke the treaty, the Romans sent delegations to Syrian cities, charged with sinking the excess warships.

日本語化: JapanTotalWarとは

Port

Port
Port
(3c_east_port_1)
Port Level 0
Fishing Port
Fishing Port
(3c_east_port_fish_2)
Port Level 1
Fishmongers' Lane
Fishmongers' Lane
(3c_east_port_fish_3)
Port Level 2
Seafood Market
Seafood Market
(3c_east_port_fish_4)
Port Level 3
Military Pier
Military Pier
(3c_east_port_military_2)
Port Level 1
Naval Yard
Naval Yard
(3c_east_port_military_3)
Port Level 2
Drydock
Drydock
(3c_east_port_military_4)
Port Level 3
Harbour
Harbour
(3c_east_port_trade_2)
Port Level 1
Trading Port
Trading Port
(3c_east_port_trade_3)
Port Level 2
Seaside Market
Seaside Market
(3c_east_port_trade_4)
Port Level 3
Military Pier

Building Name

Military Pier

Level Name

3c_east_port_military_2

Building Chain

Port

Building Level

2

Create Time

3

Create Cost

1900

Require Technology

Skilled Shipwrights
Skilled Shipwrights

Effects

-1 ​食​料 (this_region)
70 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)

Provides Garrison Army

60 Assault Dieres - Eastern Spearmen
Assault Dieres - Eastern Spearmen
(3c_Arm_Assault_Dieres)
​近​接​艦
100 Pursuit Trihemiolia - Persian Skirmishers
Pursuit Trihemiolia - Persian Skirmishers
(3c_Arm_Pursuit_Trihemiolia)
​飛​び​道​具​艦
80 Raiding Hemiolia - Persian Skirmishers
Raiding Hemiolia - Persian Skirmishers
(3c_Arm_Raiding_Hemiolia)
​飛​び​道​具​艦

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Assault Dieres - Eastern Spearmen
Light Ship / ​近​接​艦 / (3c_Arm_Assault_Dieres)
Assault Dieres - Eastern Spearmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Cheap spearmen are not necessarily poor spearmen.

60 310 310 566 6 13 25 11 34 45 45 25
2
60 Fire Pot Dieres - Eastern Spearmen
Light Ship / ​近​接​艦 / (3c_Arm_Fire_Pot_Dieres)
Fire Pot Dieres - Eastern Spearmen
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

Cheap spearmen are not necessarily poor spearmen.

60 360 360 566 6 13 25 11 34 45 45 25
3
100 Pursuit Trihemiolia - Persian Skirmishers
Light Ship / ​飛​び​道​具​艦 / (3c_Arm_Pursuit_Trihemiolia)
Pursuit Trihemiolia - Persian Skirmishers
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Skirmishers are perfect for frustrating the enemy before a larger attack.

100 580 580 650 7 32 80 7 7 8 24 3 22 15 45 20
4
80 Raiding Hemiolia - Persian Skirmishers
Light Ship / ​飛​び​道​具​艦 / (3c_Arm_Raiding_Hemiolia)
Raiding Hemiolia - Persian Skirmishers
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Skirmishers are perfect for frustrating the enemy before a larger attack.

80 450 450 467 6 32 80 7 7 8 24 3 22 15 45 20
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