

Fyrd Javelinmen
The fyrdsman’s javelin whisks through the air with purpose, penetrating the enemy’s armoury.The fyrd was, in the simplest terms, a levy of ordinary individuals who were not tied to a lord as fighting vassals. The Saxons used fyrds throughout their period of dominance and even for the settled Danes, levying troops was a frequent necessity. After King Alfred of the West Saxons finally defeated Guthrum the Dane in AD 878, he famously implemented a defence-in-depth system of forts that also reformed the Saxon fyrds by dividing them into three main groups. One part of the force remained at home on their estates, while another stayed out on patrol in the field in a constant state of readiness. The third group were the men guarding their local forts, all of which culminated in Anglo-Saxon England becoming a very well-defended place indeed.
When the men of the fyrd were called upon to fight, they were frequently doing so to protect their homes and livelihoods. The throwing spear or javelin was one such genus of weapons they used, with the thrusting variety not always entirely distinct from the thrown variety. The advantage of the javelin thrower was the ability to potentially pierce through shields and armour from distance, but this was offset by the reduced range and limited output compared to standard archers, since there were only so many javelins a thrower could carry at any one time. Javelin throwing was certainly a unique skill, with the most skilful Viking warriors allegedly even able to catch spears in mid-flight to hurl them straight back!
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Unit Name Fyrd Javelinmen |
Main Unit Key eng_fyrd_javelinmen |
Land Unit Key eng_fyrd_javelinmen |
Naval Unit Key vik_sae_wylfing_mis |
Soldiers 80 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 200 |
Recruitment Cost 200 |
Upkeep Cost 50 |
Missile Damage 37 |
├ Missile Weapon vik_jav_levy |
├ Projectile vik_javelin_levy |
├ Missile Damage 28 |
├ Missile Ap Damage 9 |
└ Base Reload Time 30 |
Accuracy 36 |
Range 80 |
Reload 40 |
Rate of Fire 3 |
Ammunition 7 |
Melee Skill 8 |
Melee Damage 9 |
├ Melee Weapon vik_dagger |
├ Melee Base Damage 7 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
Melee Defence 38 |
├ Base Defence 8 |
├ Shield vik_medium |
└ Shield 30 |
Armour 7 |
├ Armour vik_cloth_helmet |
├ Armour Defence 7 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_mis_light |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 28 |
Abilities
No Ability
Attributes
- [[col:yellow]]Resistant to Fatigue[[/col]]
Fatigue has less of an effect on this unit. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close. - [[col:yellow]]Snipe[[/col]]
This unit remains hidden while firing.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Thrones of Britannia |