

Maine Infantry
Illustrious soldiers of the Duchy, sent to assert Norman superiority by the sword.The Normans were one of the most successful and long-lived political and military cultures ever founded by the Vikings. Through military prowess and political manoeuvring in the ninth century, the Danish war leader Hrolf managed to secure a roughly autonomous region for his raiding army within the Frankish kingdom. Later going by the Frankish name Rollo, the Dane was given the status of Duke, a position carried down his bloodline that ruled Normandy and subsequently conquered Norman lands. Their legendary expansionist successes were the result of a unique military structure within their fiefdoms, organised around a new type of warrior elite – the feudal knights. Supported by infantry, heavily armoured mounted lords would form fearsome cavalry blocks of around thirty men charging knee-to-knee, a psychologically imposing sight that often caused battle lines to break at their mere advance.
Using their system of infantry-supported knights, the Normans were incredibly effective in battle. Many of them strove to master the broadsword, given its unique ability to maim and kill in the right hands. Sword fighting was generally practised by men of status who could afford the costly weapon, with blades commonly passed between generations as symbols of family honour. The dominant types of swords in north-western Europe were the broad-bladed two-edged forms that were up to 90 centimetres long. Most included a pommel on the hilt to keep the sword from slipping out of the hand when used from horseback, and also handy to dish out blunt-force trauma when the situation required it.
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Unit Name Maine Infantry |
Main Unit Key nor_maine_infantry |
Land Unit Key nor_maine_infantry |
Naval Unit Key vik_dreki |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 135 |
Melee Skill 29 |
Melee Damage 38 |
├ Melee Weapon vik_sword |
├ Melee Base Damage 32 |
├ Armour-piercing Damage 6 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 23 |
Melee Defence 59 |
├ Base Defence 29 |
├ Shield vik_medium |
└ Shield 30 |
Armour 22 |
├ Armour vik_mail |
├ Armour Defence 22 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_heavy |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 35 |
Abilities
Maine Infantry- Shield Castle
"Heads down, lads, things are about to get a little hairy around here!"
Units cannot move in this formation.
Attributes
- [[col:yellow]]Expert Charge Defence[[/col]]
This unit’s melee attack and damage are increased against charging enemies. - [[col:yellow]]Disciplined[[/col]]
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Thrones of Britannia |
Faction Pool
Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | norman | 1 | 0.1 | 1 | 2 |