

Anglian Raiders
In newly settled lands there are still plentiful opportunities for plunder.From the earliest times of the Danelaw, a number of fortified Saxon towns known as burhs were assigned their own Danish armies, where the most learned warriors practised martial traditions that were both Saxon and Dane. By the time of the beginnings of Danish rule in England, it had been 450 years since the initial Anglian settlement in the east, during which the Anglo-Saxon kingdom of East Anglia was formed. The Northmen had attacked the region several times, but from around AD 870 following the defeat and martyring of King Edmund, they overran the entire East Anglian kingdom with the intention to stay permanently. With this large-scale settlement there was much synthesis between the traditions and customs of the Vikings and that of the Saxons, which, to some extent, were already culturally similar. As a testament to this, Danish huscarls became an integral part of Anglo-Saxon armies, famously defeating their Norwegian counterparts at Stamford Bridge and protecting King Harold's body to the very last man at Hastings. Undoubtedly such dedication was born out of a tradition of champions that were initially uniquely East Anglian, or more broadly, ‘Danish-Saxon’.
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Unit Name Anglian Raiders |
Main Unit Key dan_anglian_raiders |
Land Unit Key dan_anglian_raiders |
Naval Unit Key vik_draca |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 500 |
Recruitment Cost 500 |
Upkeep Cost 150 |
Melee Skill 34 |
Melee Damage 32 |
├ Melee Weapon vik_axe |
├ Melee Base Damage 13 |
├ Armour-piercing Damage 19 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 36 |
Melee Defence 64 |
├ Base Defence 34 |
├ Shield vik_medium |
└ Shield 30 |
Armour 15 |
├ Armour vik_leather_helmet |
├ Armour Defence 15 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity vik_inf_heavy |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 45 |
Abilities
Anglian Raiders- Shield Castle
"Heads down, lads, things are about to get a little hairy around here!"
Units cannot move in this formation.
Attributes
- [[col:yellow]]Expert Charge Defence[[/col]]
This unit’s melee attack and damage are increased against charging enemies. - [[col:yellow]]Disciplined[[/col]]
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - [[col:yellow]]Hide (forest)[[/col]]
This unit can hide in forests until enemy units get too close. - [[col:yellow]]Raider[[/col]]
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Thrones of Britannia |
Faction Pool
Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | east_anglia | 1 | 0.1 | 1 | 2 |