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THRALLS | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
THRALLS Level 1 Thrall Trader A place so crowded, it’s sometimes difficult to tell who’s the merchant and who’s the merchandise. |
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4 | 1800 |
+150 (MARKET) (building_to_building_own) +10% (province_to_region_own) %-n (province_to_region_own) +10% Trade (factionwide) |
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