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APPLE ASH | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
APPLE ASH Level 1 Apple Ash Tree An ash tree that bears apples is an extraordinary phenomenon indeed. |
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2 | 1200 |
+1 Estates (building_to_building_own) +30 Food production (region_to_region_own) +20% (FARM) (province_to_region_own) +3 (province_to_region_own) +1 Siege attrition time for the region (local province) +5 Supplies (province_to_army_own) |
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