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HomeHome / Total War: Attila / Alamans / Units / Chnodomar's Raiders
Chnodomar's Raiders AlamansAlamans Missile Cavalry

Chnodomar's Raiders

They fight for their king, and raid what they can for the tribe.

Chnodomar was a king of the Alamans during the 4th century AD, and considered one of the most senior among their tribal confederation at the time. He led the Alamans against the Roman Empire several times in a bid to settle further west, away from the advancing nomad hordes. His army clashed with the Roman usurper Magnetius and defeated him in AD352 before the revolt was crushed and his brother was forced to commit suicide. This led directly to the Alaman's most famous, but ill-fated battle at Strasbourg in AD357 where, despite ingenious tactics, they were roundly defeated and pushed back across the Rhine. Chnodomar himself was taken prisoner and died in Rome of disease shortly afterwards.

Chnodomar's Raiders

Unit Name

Chnodomar's Raiders

Main Unit Key

att_ger_chnodomar's_raiders

Land Unit Key

att_ger_chnodomar's_raiders

Naval Unit Key

att_lon_light_tra_ger

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

925

Recruitment Cost

925

Upkeep Cost

265

Missile Damage

100

├ Missile Weapon

att_javelin_heavy

├ Projectile

att_javelin_heavy_normal

├ Missile Damage

50

├ Missile Ap Damage

50

└ Base Reload Time

17

Accuracy

0

Range

80

Reload

60

Rate of Fire

9

Ammunition

13

Melee Attack

20

Melee Damage

32

├ Melee Weapon

att_spear_heavy

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

30

├ Attack Against Elephants

30

└ Attack Against Infantry

0

Charge Bonus

20

Melee Defence

40

├ Base Defence

25

├ Shield

att_round

└ Shield Defence

15

Armour

47

├ Armour

att_lamellar_heavy

├ Armour Defence

32

└ Shield Armour

15

Health

245

├ Man Entity

att_infantry_heavy

├ Man Health

90

├ Bonus Hit Points

20

├ Mount

att_ger_chnodomar's_raiders_horse

├ Mount Entity

att_horse_heavy

└ Mount Health

135

Morale

54

Abilities

Chnodomar's Raiders
  • Precision Shot
    Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
  • Rapid Advance
    Improved unit movement speed over an extended period.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Raider
    This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units.
  • Scare (everyone)
    This unit frightens all enemy units.
  • Immune to Fear
    This unit is immune to the fear effects of scary units.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Chnodomar's Raiders Lv. 0 Amber Trader
Amber Trader
(att_bld_barbarian_civic_market_amber_3)
Level 2
Amber Market
Amber Market
(att_bld_barbarian_civic_market_amber_4)
Level 3
Hunters' Encampment
Hunters' Encampment
(att_bld_barbmigs_military_archers_4)
Level 3
Garrison Buildings
Chnodomar's Raiders x 1 Warlord's Castle
Warlord's Castle
(att_bld_barbarian_civic_chieftain_5_legendary)
Level 4
Chieftain's Castle
Chieftain's Castle
(att_bld_barbarian_civic_minor_chieftain_5_legendary)
Level 4
Faction Availability
Grand Campaign