

Umayyad Guardsmen
These men are trained from youth to be strong, to fight, and to defend at all costs their lord and master.The personal guard of the Umayyad caliphs, drawn from the ranks of the mamluk slave army and bolstered by foreign mercenaries, was known as the 'hasham'. Captured beyond the caliphate's eastern borders, beyond Transoxiana, the mamluks (or ghilman) were trained in captivity and freed on appointment to the guard. This was for two reasons; freed slaves owed a debt of duty to their former masters and those from outside the caliphate would be far less likely to intrigue or join an insurrection against it. Mamluk forces became the backbone of Islamic military power in the eastern empire, but the Cordoban caliphs of the west augmented their armies with Berbers and native Andalusians (a mix of native Iberian and Visigothic settlers). The proliferation of mamluk soldiers across the Umayyad Caliphate as peacekeepers contributed greatly to its later destabilisation, as commanders were able to levy their loyal mamluks against both rivals and the central authorities alike.
![]() |
Unit Name Umayyad Guardsmen |
Main Unit Key cha_mus_umayyad_guardsmen |
Land Unit Key cha_mus_umayyad_guardsmen |
Naval Unit Key cha_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 300 |
Melee Attack 41 |
Melee Damage 32 |
├ Melee Weapon att_spear_heavy |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 30 |
├ Attack Against Elephants 30 |
└ Attack Against Infantry 0 |
Charge Bonus 35 |
Melee Defence 74 |
├ Base Defence 39 |
├ Shield cha_metal_round_small |
└ Shield Defence 35 |
Armour 54 |
├ Armour cha_scale |
├ Armour Defence 54 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity cha_infantry_very_heavy |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 54 |
Abilities
Umayyad Guardsmen- Spear Wall
The unit moves into close wall formation.
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Age of Charlemagne |