Pictish Nobles
Strength in battle determines who is fit to lead.The Picts lived in northern and eastern Britain, and successfully drove away all attempts to take the fertile lowlands of their homeland for hundreds of years. Despite defeating the Picts at Mons Graupius around AD83, the Romans never fully conquered their lands, building a wall on the orders of Emperor Hadrian in order to control Pictish raids and martial their trade with the Britons. Where knowledge of terrain was key, the Picts used the land to their advantage, drawing invaders deep into their territory before giving battle. After the Romans departed, this tactic was used to great effect at the Battle of Dun Nechtain. When the Angles attacked they were drawn further and further north until the Picts finally drove their entire army into a loch. The Pictish kingdoms endured for several centuries before succumbing to devastating Viking raids and the growing power of the migrant Scots, who travelled from the north of Ireland during the 10th century AD.
Unit Name Pictish Nobles |
Main Unit Key cha_cel_pictish_nobles |
Land Unit Key cha_cel_pictish_nobles |
Naval Unit Key cha_longship_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1100 |
Recruitment Cost 1200 |
Upkeep Cost 100 |
Melee Attack 40 |
32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 45 |
46 |
├ Base Defence 11 |
├ Shield cha_square |
└ Shield Defence 35 |
46 |
├ Armour cha_mail |
├ Armour Defence 46 |
└ Shield Armour 0 |
150 |
├ Man Entity cha_infantry_very_heavy |
├ Man Health 100 |
├ Bonus Hit Points 0 |
├ Mount cha_ger_horse_spear_shield_vh |
├ Mount Entity cha_horse_very_heavy |
└ Mount Health 50 |
Morale 54 |
Abilities
Pictish Nobles- Wedge
The unit moves into a wedge-shaped attack formation.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Age of Charlemagne |