Coracle - Teulu Marines
What these ships may lack in size, they make up for in manoeuvrability.Fighting effectively at sea takes skill, courage, and sea-legs in abundance.
Small rowing boats were useful for fishing and small-scale military actions, enabling troops to silently row ashore and surprise the enemy. In the northern part of Celtic Britain, the most common form of boat for such uses was a small vessel of leather skins stretched over and bound to a wooden frame. Known by various names depending on its makers country of origin, it was generally called a 'currach' or 'curragh' in Ireland or Scotland, but sometimes 'naomhog' - literally 'little female saint' - or 'canoe' in the west of the country. In Wales, the Isle of Man, and along the northwestern coasts of England the same boat was known as a 'coracle'. Larger versions were also constructed, using planks but otherwise following the same methods and known as 'curach adhmaid' or 'bad iomartha', which mean, somewhat unimaginatively, 'wooden currach' and 'rowing boat' respectively.
(Teulu Marines)
In the past, naval warfare was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the early Middle Ages, the Frankish navy was of no real distinction, yet Charlemagne did maintain a sizeable navy to defend against Viking raids, which was something other kingdoms generally failed to do. At the time, the distinction between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.
Unit Name Coracle - Teulu Marines |
Main Unit Key cha_cel_dragonship_teulu_marines |
Land Unit Key cha_cel_teulu_marines |
Naval Unit Key cha_coracle |
Soldiers 128 |
Category Light Ship |
Class Melee Ship |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 100 |
2000 |
└ Ship att_shp_heavy_longship_melee |
Speed 6 |
Melee Attack 32 |
40 |
├ Melee Weapon att_spatha |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 17 |
62 |
├ Base Defence 37 |
├ Shield cha_round |
└ Shield Defence 25 |
46 |
├ Armour cha_mail |
├ Armour Defence 46 |
└ Shield Armour 0 |
100 |
├ Man Entity cha_infantry_very_heavy |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 54 |
Abilities
Teulu Marines- Douse Fire
Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze. - Use the Whip
Improved defence and fatigue resistance for a short time at the cost of overexertion.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses