

Royal Horsemen
The best horsemen fight for the king's household.Cavalry was far-less prominent amongst Anglo-Saxon forces than in other nations of the early Middle Ages. Their ancestors, the forest-dwelling Germanic tribes of the continent, famously had access to very few horses compared to their Roman or steppe nomad opponents and, other than references to pack animals pulling transport goods and supplies and messengers, little evidence of their military use has been found. However, in later centuries, there appears to have been a determined attempt by successive Saxon kings to breed a stock of hardy warhorses. The Anglo-Saxon thegns were usually seen atop horses, although rarely did they ride during battle due to the long-held "barbarian" tradition of fighting on foot and in melee as the preferred, most honourable method of combat. The Church, furthermore, was heavily involved in the raising of royal cavalry during later centuries – a prime example being in AD875, when the Worcester diocese was made responsible for the breeding and care of horses for the Mercian king, Ceowulf.
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Unit Name Royal Horsemen |
Main Unit Key cha_eng_royal_horsemen |
Land Unit Key cha_eng_royal_horsemen |
Naval Unit Key cha_longship_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 300 |
Melee Attack 47 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 56 |
Melee Defence 63 |
├ Base Defence 38 |
├ Shield cha_round |
└ Shield Defence 25 |
Armour 46 |
├ Armour cha_mail |
├ Armour Defence 46 |
└ Shield Armour 0 |
Health 150 |
├ Man Entity cha_infantry_heavy |
├ Man Health 100 |
├ Bonus Hit Points 0 |
├ Mount cha_ger_horse_spear_shield_h |
├ Mount Entity cha_horse_heavy |
└ Mount Health 50 |
Morale 51 |
Abilities
Royal Horsemen- Wedge
The unit moves into a wedge-shaped attack formation.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Age of Charlemagne |