Dromonian Galley - Andalusian Archer Boatmen
An ancient, well-proven design, built and armed with the latest technology.Fighting effectively at sea takes skill, courage, and sea-legs in abundance.
The maritime strength of the Umayyad Caliphate was never in doubt, having successfully held Narbonne with a minimal garrison for over forty years almost entirely due to the skill of their seamen. With abundant timber resources at their disposal the ships they fielded were larger than the standard dromon-class vessels of the time, even producing large galleys. Although they generally used their fleet for raiding, as the centuries progressed the Umayyads expanded their maritime activities to directly engaging other ships at sea, combating the navy of the rival Fatimid Caliphate a dramatic move to solidify their power over the western Mediterranean.
(Andalusian Archer Boatmen)
In the past, naval warfare was just another way for infantry to fight one another. The earliest documented naval battles are those of ancient China, 'grapple and hook' battles where boarding operations and close-quarters combat decided the victor. During the early Middle Ages, the Frankish navy was of no real distinction, yet Charlemagne did maintain a sizeable navy to defend against Viking raids, which was something other kingdoms generally failed to do. At the time, the distinction between fighting on land and at sea was small, yet chiefly a matter of 'sea legs' - maintaining balance whilst toppling your opponent.
Unit Name Dromonian Galley - Andalusian Archer Boatmen |
Main Unit Key cha_mus_dromonian_galley_archer_boatmen |
Land Unit Key cha_mus_andalusian_archer_boatmen |
Naval Unit Key cha_dromonian_galley_mis |
Soldiers 88 |
Category Medium Ship |
Class Missile Ship |
Custom Battle Cost 250 |
Recruitment Cost 250 |
Upkeep Cost 75 |
38 |
├ Missile Weapon att_bow |
├ Projectile att_arrow_bow_normal |
├ Missile Damage 32 |
├ Missile Ap Damage 6 |
└ Base Reload Time 20 |
Accuracy 25 |
Range 150 |
Reload 25 |
Rate of Fire 4 |
Ammunition 20 |
600 |
└ Ship att_shp_dromonarion_missile |
Speed 8 |
Melee Attack 7 |
9 |
├ Melee Weapon cha_dagger |
├ Melee Base Damage 7 |
├ Armour-piercing Damage 2 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
2 |
├ Base Defence 2 |
├ Shield cha_none |
└ Shield Defence 0 |
6 |
├ Armour cha_cloth |
├ Armour Defence 6 |
└ Shield Armour 0 |
100 |
├ Man Entity cha_infantry_very_light |
├ Man Health 100 |
└ Bonus Hit Points 0 |
Morale 26 |
Abilities
Andalusian Archer Boatmen- Douse Fire
Sacrifice your ship's mobility for a short time to focus effort on putting out the blaze.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Upgrade | |
---|---|
Required Technology Cost 120 Upgrade To | |
Requires Buildings | |
Lv. 0 |
Dockyard
(cha_bld_port_military_1) Level 1
Shipwright
(cha_bld_port_military_2) Level 2 |
Garrison Buildings | |
---|---|
x 1 |
Dockyard
(cha_bld_port_military_1) Level 1
Shipwright
(cha_bld_port_military_2) Level 2 |
Faction Availability | |
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Age of Charlemagne |