

Young Wolves
The young wolf lacks the wisdom of his elder, but none of the vigour.The concept of the wolf warrior has many origins in ancient barbarian Europe. Multiple cultures, including Indo-Europeans and even Native Americans, claim kinship with the wolf's tenacious, outcast nature. The Alamans inhabited this notion through their warrior king, Hroc the Elder, in the same way that Beowulf's warriors embodied the boar in legend. The Langobards also fielded wolf warriors who were much more closely connected to their religion and, in particular, their chief god Godan (also known as Odin). The 'dance' of Godan was performed by tribal elders, who channelled the god and instilled their warriors with skill and courage.
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Unit Name Young Wolves |
Main Unit Key att_ger_young_wolves |
Land Unit Key att_ger_young_wolves |
Naval Unit Key att_lon_heavy_tra_ger |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 325 |
Recruitment Cost 250 |
Upkeep Cost 95 |
Melee Attack 47 |
Melee Damage 40 |
├ Melee Weapon att_sword |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 32 |
Melee Defence 12 |
├ Base Defence 7 |
├ Shield att_arrow_shield |
└ Shield Defence 5 |
Armour 12 |
├ Armour att_wolfskin |
├ Armour Defence 7 |
└ Shield Armour 5 |
Health 80 |
├ Man Entity att_infantry_light |
├ Man Health 75 |
└ Bonus Hit Points 5 |
Morale 36 |
Abilities
Young Wolves- Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign | |
The Last Roman |