Eastern Auxilia Palatina
They may not be Romans, but that is precisely why they can be trusted.'Auxilia palatina' were elite auxiliary troops that first emerged from the military reforms and expansion of Constantine the Great in AD325. Drafted from the local populace, auxiliaries often took the name of the tribe from which they were predominantly comprised, such as the Mattiaci and the Ampsivarii. The Notitia Dignitatum gives a fairly comprehensive list of units classified as auxilia palatina but does not give any direct reference to the strength of those troops. However, there is some confusion between auxilia and limitanei, who were specifically frontier troops. It can be assumed, therefore, that auxilia palatina were stationed in force behind the Empire's frontiers, in such places as Gaul, Iberia and Britannia.
Unit Name Eastern Auxilia Palatina |
Main Unit Key att_rom_eastern_auxilia_palatina |
Land Unit Key att_rom_eastern_auxilia_palatina |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 650 |
Recruitment Cost 650 |
Upkeep Cost 390 |
Melee Attack 35 |
32 |
├ Melee Weapon att_spear_heavy |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 30 |
├ Attack Against Elephants 30 |
└ Attack Against Infantry 0 |
Charge Bonus 35 |
42 |
├ Base Defence 35 |
├ Shield att_oval_large |
└ Shield Defence 7 |
62 |
├ Armour att_scale |
├ Armour Defence 27 |
└ Shield Armour 35 |
125 |
├ Man Entity att_infantry_very_heavy |
├ Man Health 105 |
└ Bonus Hit Points 20 |
Morale 54 |
Abilities
Eastern Auxilia Palatina- Stationary Testudo
The troops of this unit raise their shields above their heads in a static defensive formation. - Steady
Improves the unit's ability to defend at the cost of their mobility.
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Required Technology Cost 163 Upgrade From | |
Required Technology Cost 163 Upgrade From | |
Required Technology Cost 163 Upgrade From |
Faction Availability | |
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Grand Campaign |