
Heroic Cavalry
Exceptional riders, and all of them heroes too.Two tribal groups dominate the history of Scotland in ancient times. The Picts lived in northern and eastern Britannia, and successfully drove away all attempts to take the fertile lowlands of their homeland for hundreds of years. The Scoti was the collective term used to describe the tribes that sailed from Hibernia, modern-day Ireland, to raid the northern coasts of Roman Britain. By the end of the 5th century they had gained a foothold over the Pictish kingdoms, forming the territory of Dal Riata on the west coast of what is now Scotland. From AD360 onwards they are thought to have taken part in the so-called 'great conspiracy' of barbarians, a continual harassment of Rome's northern outposts that lasted until the withdrawal of the Legions in AD412.
Unit Name Heroic Cavalry |
Main Unit Key att_nor_heroic_cavalry |
Land Unit Key att_nor_heroic_cavalry |
Naval Unit Key att_lon_light_tra_nor |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 750 |
Recruitment Cost 750 |
Upkeep Cost 460 |
Missile Damage 90 |
├ Missile Weapon att_javelin_precursor |
├ Projectile att_javelin_precursor_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 35 |
Rate of Fire 7 |
Ammunition 2 |
Melee Attack 50 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 55 |
Melee Defence 25 |
├ Base Defence 10 |
├ Shield att_round |
└ Shield Defence 15 |
Armour 45 |
├ Armour att_mail_heavy |
├ Armour Defence 30 |
└ Shield Armour 15 |
Health 250 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
├ Bonus Hit Points 25 |
├ Mount att_nor_heroic_cavalry_horse |
├ Mount Entity att_horse_heavy |
└ Mount Health 135 |
Morale 54 |
Abilities
Heroic Cavalry- Wedge
The unit moves into a wedge-shaped attack formation. - Unbreakable
The unit's morale cannot be broken for an extended period of time.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |