Elite Scattershot Slingers
Why throw one stone, when you can throw SEVEN!?The young people of the Germanic tribes grew up throwing the stones found on the river beds of northern Europe, giving them a natural advantage when applying the skill to combat. Rocks and stones were in ready supply so, whilst spears may have needed repair after a battle, slingers were always well provisioned. Poor people of low status, both in society and subsequently in battle, they would typically take up position behind veteran warriors, protecting them from enemy attacks. In return, the veterans would use their shields to safeguard those behind them as they unleashed their rain of missiles. Slingshot could be an effective weapon against close enemy formations or cavalry.
Unit Name Elite Scattershot Slingers |
Main Unit Key att_ger_elite_scattershot_slingers |
Land Unit Key att_ger_elite_scattershot_slingers |
Naval Unit Key att_lon_heavy_tra_ger |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 725 |
Recruitment Cost 725 |
Upkeep Cost 370 |
20 |
├ Missile Weapon att_scattershot_sling |
├ Projectile att_scattershot_sling |
├ Missile Damage 20 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 0 |
Range 125 |
Reload 50 |
Rate of Fire 12 |
Ammunition 17 |
Melee Attack 12 |
40 |
├ Melee Weapon att_spatha |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 7 |
14 |
├ Base Defence 7 |
├ Shield att_oval_large |
└ Shield Defence 7 |
65 |
├ Armour att_mail_heavy |
├ Armour Defence 30 |
└ Shield Armour 35 |
124 |
├ Man Entity att_infantry_very_heavy |
├ Man Health 105 |
└ Bonus Hit Points 19 |
Morale 54 |
Abilities
Elite Scattershot Slingers- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself. - Barrage
Loose projectiles more frequently for an extended period of time.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign | |
The Last Roman |