Cheiroballistra
Small definitely does not mean less deadly.At close targets a 'ballista' could be aimed accurately, but at a cost in range; it could only fire around 500 metres. The machine used two torsion springs with levers inserted into twisted ropes made from animal sinew, giving incredible power for its size. Firing either solid shot or bolts, it was equally effective against infantry or cavalry, but could also be deployed to destroy light fortifications during sieges. Originally developed by the Greeks around 400BC, and based on the oversized 'oxybeles' composite bow, ballistae were widely used by many cultures of the period, including the Romans. Later Roman versions included adjustable caps that enabled crews to quickly alter the tension of each sinew bundle to provide balance and therefore improve accuracy.
Unit Name Cheiroballistra |
Main Unit Key att_rom_cheiroballistra |
Land Unit Key att_rom_cheiroballistra |
Naval Unit Key att_cor_light_rom |
Soldiers 40 |
Category Siege Engine |
Class Field Artillery |
Custom Battle Cost 675 |
Recruitment Cost 675 |
Upkeep Cost 345 |
250 |
├ Engine att_cheiroballistra |
├ Missile Weapon att_cheiroballistra |
├ Projectile att_bolt_normal |
├ Missile Damage 50 |
├ Missile Ap Damage 200 |
└ Base Reload Time 30 |
Accuracy 0 |
Range 250 |
Reload 20 |
Rate of Fire 3 |
Ammunition 10 |
Melee Attack 10 |
6 |
├ Melee Weapon att_dagger |
├ Melee Base Damage 5 |
├ Armour-piercing Damage 1 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 5 |
5 |
├ Base Defence 5 |
├ Shield att_none |
└ Shield Defence 0 |
3 |
├ Armour att_cloth |
├ Armour Defence 3 |
└ Shield Armour 0 |
82 |
├ Man Entity att_infantry_very_light |
├ Man Health 75 |
└ Bonus Hit Points 7 |
Morale 26 |
Abilities
Cheiroballistra- Barrage
Loose projectiles more frequently for an extended period of time.
Attributes
- Cannot Run
This unit cannot run and will only move at walking pace.
Strengths & Weaknesses
No Strengths and Weaknesses
Requires Buildings | |
---|---|
Lv. 0 |
Carpentry Workshop
(att_bld_all_military_upgrades_wood_3) Level 2
Siege Workshop
(att_bld_all_military_upgrades_wood_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
The Last Roman |