Elite Savaran Cavalry
These riders do not think themselves better, they know it.The Savaran were a wide-ranging cavalry division under the Sassanid Empire, fielding horsemen from light skirmishes and horseback archers to heavy cataphracts. They were generally drawn from nobility, with the highest posts marked for those from the House of Sassan, and those of Parthian descent. They used a variety of weapons; the Parthian spear being the most famous, but also lances, swords, maces and axes. Sassanid cavalry was born out of the need for a highly-mobile military force that could potentially fight a war on two fronts and make use of the eastern steppes, particularly against the infantry-heavy forces of the western powers of the age.
Unit Name Elite Savaran Cavalry |
Main Unit Key att_est_elite_savaran_cavalry |
Land Unit Key att_est_elite_savaran_cavalry |
Naval Unit Key att_cor_light_rom |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 825 |
Recruitment Cost 825 |
Upkeep Cost 455 |
65 |
├ Missile Weapon att_crossbow |
├ Projectile att_arrow_crossbow_normal |
├ Missile Damage 15 |
├ Missile Ap Damage 50 |
└ Base Reload Time 43 |
Accuracy 0 |
Range 125 |
Reload 75 |
Rate of Fire 6 |
Ammunition 25 |
Melee Attack 17 |
40 |
├ Melee Weapon att_sword |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 17 |
12 |
├ Base Defence 12 |
├ Shield att_none |
└ Shield Defence 0 |
27 |
├ Armour att_scale |
├ Armour Defence 27 |
└ Shield Armour 0 |
224 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
├ Bonus Hit Points 9 |
├ Mount att_est_elite_savaran_cavalry_horse |
├ Mount Entity att_horse_medium |
└ Mount Health 125 |
Morale 54 |
Abilities
Elite Savaran Cavalry- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself. - Barrage
Loose projectiles more frequently for an extended period of time.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |