
Frankish Skirmishers
Frankish skirmishers are lightly armoured, ideal for harrying enemy troops.The Franks were originally a group of Germanic tribes, formed along the Rhine frontier, who, in the 3rd century AD, migrated westwards to settle in Gaul and as far south as northern Hispania. Although technically a barbarian incursion which they at first resisted, Rome eventually recognised the new Frankish kingdom in around AD357. In return, many Franks fought alongside the Roman army as foederati after that date. Observing the Franks, the Roman historian Sidonius Apollinaris spoke of a love of fighting bred into their young from an early age, stating "it is their sport to send axes hurling through the vast void and know beforehand where the blow will fall, to whirl their shields, to outstrip with leaps and bounds the spears they have hurled, and reach the enemy first".
Unit Name Frankish Skirmishers |
Main Unit Key att_ger_frankish_skirmishers |
Land Unit Key att_ger_frankish_skirmishers |
Naval Unit Key att_lon_heavy_tra_ger |
Soldiers 160 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 575 |
Recruitment Cost 425 |
Upkeep Cost 290 |
Missile Damage 100 |
├ Missile Weapon att_javelin_heavy |
├ Projectile att_javelin_heavy_normal |
├ Missile Damage 50 |
├ Missile Ap Damage 50 |
└ Base Reload Time 17 |
Accuracy 0 |
Range 80 |
Reload 40 |
Rate of Fire 6 |
Ammunition 7 |
Melee Attack 7 |
Melee Damage 32 |
├ Melee Weapon att_spear_heavy |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 30 |
├ Attack Against Elephants 30 |
└ Attack Against Infantry 0 |
Charge Bonus 2 |
Melee Defence 32 |
├ Base Defence 2 |
├ Shield att_round_small |
└ Shield Defence 30 |
Armour 28 |
├ Armour att_mail |
├ Armour Defence 23 |
└ Shield Armour 5 |
Health 95 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 5 |
Morale 36 |
Abilities
Frankish Skirmishers- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign | |
The Last Roman |