

Bejewelled Retinue
Resplendent, even amidst the chaos of battle.Whereas German tribes often fought in a more ordered, organised manner than the Celts, they sometimes adopted their neighbours’ weapons and equipment, either through battle or trade. Celtic armour found its way onto the backs of privileged German warriors, while double-edged longswords were another example of creeping Celtic influence. An iron sword was a prestigious possession, so those who carried them were either of noble blood or were veteran followers. By following a noble, warriors were duty-bound to show dedication and valour. If he fell in combat, the noble’s men were expected to fight to the death. Anyone who survived such a battle was disgraced. Some hanged themselves, unable to live with the shame and dishonour of outliving their battle-lord.
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Unit Name Bejewelled Retinue |
Main Unit Key att_ger_bejewelled_retinue |
Land Unit Key att_ger_bejewelled_retinue |
Naval Unit Key att_lon_heavy_tra_ger |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 550 |
Recruitment Cost 675 |
Upkeep Cost 425 |
Melee Attack 20 |
Melee Damage 40 |
├ Melee Weapon att_spatha |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 20 |
Melee Defence 30 |
├ Base Defence 20 |
├ Shield att_oval |
└ Shield Defence 10 |
Armour 62 |
├ Armour att_lamellar_heavy |
├ Armour Defence 32 |
└ Shield Armour 30 |
Health 172 |
├ Man Entity att_infantry_very_heavy |
├ Man Health 105 |
└ Bonus Hit Points 67 |
Morale 54 |
Abilities
Bejewelled Retinue- Shield Wall
The unit moves into a close formation and raises shields. - Unbreakable
The unit's morale cannot be broken for an extended period of time.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Recuitment Requirement | |
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Required Technology ![]() ![]() | |
Upgrade | |
Required Technology ![]() ![]() |
Faction Availability | |
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Grand Campaign |