Master Craftsmen
The master craftsmen makes art of the purely functional.The barbarian peoples lost none of their flair for producing beautiful, crafted objects that exhibited highly-advanced skills with wood, metal and precious stones, even after settling into ‘comfortable’ lives in kingdoms among the former territories of the Western Roman Empire. In recent years, many complex, beautiful artefacts that attest to this have been discovered during archaeological excavations. Through the study of their distinctive patterns it has been possible to piece together a timeline of the emergence and expansion of the production methods and technology used. By specialising in a particular skill or craft, a man's worth increased exponentially, and the items he produced became far more valuable than the cost of the materials used. This, in turn, guaranteed a livelihood for many.
Node Set Civil Tier 12 |
research_points 0 |
cost_per_round 0 |
Effects
Food: +5 from developments (all provinces)Public order: +1 from bureaucratic reforms (all provinces)
Construction cost: -10% for industrial and agricultural buildings (faction_to_region_own_unseen)
Wealth: +5% from industrial and agricultural buildings (faction_to_region_own_unseen)
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Requires Technologies | Family Workshops Tithes |
Enables | |
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Enables Buildings |
Gem Market Jeweller Deep Gold Mine Grand Forge Foundry Glass Workshop Salt Trading Post |
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