Serfdom
The lords rule, the people toil. It is the way of things.Serfdom was an institution built upon a long history of oppression. Serfs were peasants, as organised under the developing, proto-feudal system of late antiquity. They lived in servitude, attached to an estate and to the lord or owner of that estate in a condition of bondage known as 'manorialism'. Whilst the status of the Helots in ancient Sparta was similar to that of serfs (though much more severe) it was the labour shortage in the Roman Empire during the 3rd century AD that gave rise to serfdom. In response to the crisis, tenant farmers were employed instead of slaves. However, their social conditions steadily degraded; legislation in AD332 by Emperor Constantine tied 'coloni' to their land and greatly restricted their rights, transforming an already corrupt, abusive relationship into something akin to slavery.
Node Set Civil Tier 9 |
research_points 0 |
cost_per_round 0 |
Effects
Wealth: +50% from subsistence (all regions)Wealth: +5% from agricultural and animal husbandry buildings (faction_to_region_own_unseen)
Requires | |
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Requires Technologies | Manoral Lands Exchange of Expertise |
Enables | |
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Enables Technologies | Local Nobility Tithes |
Enables Buildings |
Irrigated Fields Livestock Pens Shepherds' Camp Booley |
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