Left Panel
Civil | ||||||
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No. | Technology | research_points | cost_per_round | Requires | Effects | Enables |
1 |
Civil Tier 1 Land Laws When it is clear to all who owns what, and who may work where, life is easier. |
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0 | 0 | |||||
2 |
Civil Tier 2 Community Property "What's yours is mine too, apparently." |
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0 | 0 |
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3 |
Civil Tier 11 Royal Minting When his face is everywhere, there can be no doubt who rules. |
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0 | 0 |
Public order: +1 from bureaucratic reforms (all provinces) Wealth: +7% from commercial buildings (faction_to_region_own_unseen) |
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4 |
Civil Tier 11 Tithes "Think of it as a votive offering, that the king may continue to rule wisely." |
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0 | 0 |
Public order: +1 from bureaucratic reforms (all provinces) Public order: +3 from bureaucratic reforms (faction_to_province_own_unseen) Religious influence: +2 state religion (faction_to_region_own_unseen) |
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5 |
Civil Tier 12 Master Craftsmen The master craftsmen makes art of the purely functional. |
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0 | 0 |
Public order: +1 from bureaucratic reforms (all provinces) Construction cost: -10% for industrial and agricultural buildings (faction_to_region_own_unseen) Wealth: +5% from industrial and agricultural buildings (faction_to_region_own_unseen) |
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6 |
Civil Tier 12 New Aristocracy "...and in so far as we follow you do we excel all other nations." |
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0 | 0 |
Public order: +1 from bureaucratic reforms (all provinces) Construction time: -1 for main settlement buildings (faction_to_region_own_unseen) Growth: +3 (faction_to_province_own_unseen) |
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7 |
Civil Tier 12 Royal Council A wise ruler has the maturity to respect many points of view. |
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0 | 0 |
Public order: +1 from bureaucratic reforms (all provinces) Political action cost: -25% personal influence (all characters) |
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8 |
Civil Tier 13 The Barbarian Code The rules by which men aspire to live, codified for the benefit of all. |
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0 | 0 |
Public order: +1 from bureaucratic reforms (all provinces) Construction cost: -15% for civic buildings (faction_to_region_own_unseen) Tax rate: +5% (faction_to_faction_own_unseen) |
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9 |
Civil Tier 13 King's Court When the conscience fails, gold will always command loyalty. |
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0 | 0 |
Public order: +1 from bureaucratic reforms (all provinces) Political incidents: -25% chance of occuring (faction_to_faction_own_unseen) Public order: +2 from bureaucratic reforms (faction_to_province_own_unseen) |
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10 |
Civil Tier 14 Patrimonial Monarch "Follow me, and you will see riches. Disobey, and you will be worse than poor." |
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0 | 0 |
Corruption: -5% of current value (faction_to_faction_own_unseen) Tax rate: +3% (faction_to_faction_own_unseen) Public order: +5 from bureaucratic reforms (faction_to_province_own_unseen) |
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11 |
Civil Tier 3 Labour Service "You can request protection from me, I can request labour from you." |
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0 | 0 |
Wealth: +5% from agricultural buildings (faction_to_region_own_unseen) |
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12 |
Civil Tier 4 Craft Specialisation Specialists guarantee their worth, and therefore their livelihood. |
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0 | 0 |
Construction cost: -5% for industrial buildings (faction_to_region_own_unseen) |
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13 |
Civil Tier 4 Local Traditions The past is alive; it will never die. |
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0 | 0 |
Wealth: +2% from cultural buildings (faction_to_region_own_unseen) |
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14 |
Civil Tier 5 Community Markets "Take what is needed, anything extra can be sold at market." |
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0 | 0 |
Wealth: +3% from commercial buildings (faction_to_region_own_unseen) |
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15 |
Civil Tier 5 Manoral Lands Whatever grows in sight of my manor, is mine, by right. |
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0 | 0 |
Wealth: +5% from animal husbandry buildings (faction_to_region_own_unseen) |
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16 |
Civil Tier 6 Exchange of Expertise What one man knows, another may benefit from. |
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0 | 0 |
Wealth: +5% from industrial buildings (faction_to_region_own_unseen) |
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17 |
Civil Tier 6 Sacred King When god and man are one and the same. |
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0 | 0 |
Wealth: +3% from cultural buildings (faction_to_region_own_unseen) |
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18 |
Civil Tier 7 Bailiffs A wise ruler has many loyal people to manage local affairs in his stead. |
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0 | 0 |
Growth: +1 (faction_to_province_own_unseen) |
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19 |
Civil Tier 8 Land for Loyalty With boundaries literally set in stone, each man can be sure of what is his. |
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0 | 0 |
Construction cost: -10% for main settlement buildings (faction_to_region_own_unseen) |
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20 |
Civil Tier 9 Tolls & Customs "The army preserves our way of life. Everyone should fund it. No exceptions." |
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0 | 0 |
Wealth: +5% from commercial buildings (faction_to_region_own_unseen) |
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21 |
Civil Tier 9 Serfdom The lords rule, the people toil. It is the way of things. |
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0 | 0 |
Wealth: +5% from agricultural and animal husbandry buildings (faction_to_region_own_unseen) |
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22 |
Civil Tier 10 Family Workshops If the people are to prosper, then they must work harder and produce more. |
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0 | 0 |
Wealth: +5% from industrial buildings (faction_to_region_own_unseen) |
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23 |
Civil Tier 10 Local Nobility By convincing all of your regime's legitimacy, one may lead with popular mandate. |
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0 | 0 |
Growth: +1 (faction_to_province_own_unseen) |
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24 |
Civil Tier 10 Royal Household Golden is the chain that ties a lord to his master. |
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0 | 0 |
Wealth: +5% from cultural buildings (faction_to_region_own_unseen) |
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