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Grand Campaign Regions
Roma
Region Name Roma |
Belongs to Province Italia |
Controlling Faction Western Roman Empire |
Culture Western Roman |
Rebel Faction Western Roman Rebels |
Unit Resources |
Wonder Rome |
Mercenaries
Melee Infantry | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (att_merc_ger_germanic_warband) Mercenary Germanic Warband The ties of family make these warriors strong. |
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160 | 375 | 275 | 45 | 32 | 30 | 12 | 47 | 95 | 32 | |||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
2 |
Missile Infantry / Missile Infantry / (att_merc_ger_germanic_hunters) Mercenary Germanic Hunters The hunters of the forest are gifted with both skill and courage. |
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160 | 120 | 90 | 38 | 150 | 5 | 14 | 7 | 11 | 2 | 2 | 3 | 80 | 32 | |||||
3 |
Missile Infantry / Missile Infantry / (att_merc_ger_germanic_hurlers) Mercenary Germanic Hurlers A rain of stones can lead to rash decisions. |
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160 | 130 | 100 | 50 | 125 | 10 | 14 | 7 | 11 | 2 | 2 | 3 | 80 | 32 | |||||
Pike Infantry | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
4 |
Melee Infantry / Pike Infantry / (att_merc_ger_germanic_pikes) Mercenary Germanic Pikes A wall of pikes is an excellent defence, but is difficult to manoeuvre. |
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160 | 160 | 120 | 16 | 11 | 21 | 37 | 8 | 80 | 32 | |||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
5 |
Cavalry / Melee Cavalry / (att_merc_ger_germanic_mounted_warband) Mercenary Germanic Mounted Warband These mounted warriors have joined together to fight for their tribe. |
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80 | 300 | 230 | 45 | 25 | 45 | 22 | 18 | 205 | 32 | |||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
6 |
Cavalry / Missile Cavalry / (att_merc_ger_germanic_mounted_brigands) Mercenary Germanic Mounted Brigands Armed with spear and javelin, these mounted raiders are ideal battlefield scouts. |
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80 | 450 | 350 | 90 | 80 | 12 | 6 | 16 | 32 | 26 | 46 | 8 | 190 | 32 | |||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
7 |
Light Ship / Melee Ship / (att_shp_merc_des_heavy_corsairs_lib_light) Liburnian Galley - Mercenary Desert Heavy Corsairs These light, fast ships are ideal for coastal patrol duty. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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72 | 300 | 230 | 1800 | 7 | 26 | 40 | 11 | 40 | 57 | 120 | 32 | |||||||
8 |
Light Ship / Melee Ship / (att_shp_merc_rom_light_marines_lib_light) Liburnian Galley - Mercenary Roman Light Marines These light, fast ships are ideal for coastal patrol duty. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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64 | 275 | 275 | 1800 | 7 | 26 | 40 | 2 | 40 | 40 | 120 | 32 | |||||||
9 |
Light Ship / Melee Ship / (att_shp_merc_rom_light_marines_lib_light) Liburnian Galley - Mercenary Roman Light Marines These light, fast ships are ideal for coastal patrol duty. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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64 | 275 | 275 | 1800 | 7 | 26 | 40 | 2 | 40 | 40 | 120 | 32 | |||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
10 |
Light Ship / Missile Ship / (att_shp_merc_rom_skirmisher_lib_light) Liburnian Skirmisher - Mercenary Roman Skirmisher Marines Skirmish tactics require light, swift ships, like this liburnian. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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64 | 275 | 275 | 600 | 9 | 90 | 80 | 6 | 8 | 5 | 6 | 1 | 31 | 8 | 78 | 32 | |||
11 |
Light Ship / Missile Ship / (att_shp_merc_rom_skirmisher_lib_light) Liburnian Skirmisher - Mercenary Roman Skirmisher Marines Skirmish tactics require light, swift ships, like this liburnian. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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64 | 275 | 275 | 600 | 9 | 90 | 80 | 6 | 8 | 5 | 6 | 1 | 31 | 8 | 78 | 32 | |||
Artillery Ship | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
12 |
Light Ship / Artillery Ship / (att_shp_merc_eas_artillery_lib_light) Artillery Liburnian - Mercenary Eastern Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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64 | 375 | 375 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 32 | ||||
13 |
Light Ship / Artillery Ship / (att_shp_merc_ger_artillery_lib_light) Artillery Liburnian - Mercenary Germanic Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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56 | 375 | 275 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 32 | ||||
14 |
Light Ship / Artillery Ship / (att_shp_merc_ger_artillery_lib_light) Artillery Liburnian - Mercenary Germanic Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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56 | 375 | 275 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 32 | ||||
15 |
Light Ship / Artillery Ship / (att_shp_merc_ger_artillery_lib_light) Artillery Liburnian - Mercenary Germanic Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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56 | 375 | 275 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 32 | ||||
16 |
Light Ship / Artillery Ship / (att_shp_merc_nor_artillery_lib_light) Artillery Liburnian - Mercenary Nordic Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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56 | 375 | 275 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 32 | ||||
17 |
Light Ship / Artillery Ship / (att_shp_merc_nor_artillery_lib_light) Artillery Liburnian - Mercenary Nordic Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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56 | 375 | 275 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 32 | ||||
18 |
Light Ship / Artillery Ship / (att_shp_merc_rom_artillery_lib_light) Artillery Liburnian - Mercenary Roman Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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64 | 375 | 375 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 32 | ||||
19 |
Light Ship / Artillery Ship / (att_shp_merc_rom_artillery_lib_light) Artillery Liburnian - Mercenary Roman Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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64 | 375 | 375 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 32 | ||||
20 |
Light Ship / Artillery Ship / (att_shp_merc_van_artillery_lib_light) Artillery Liburnian - Mercenary Vandal Artillery Crew The combination of speed and firepower make this ship a worthy addition to any fleet. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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64 | 375 | 300 | 1200 | 5 | 500 | 500 | 1 | 7 | 6 | 2 | 2 | 3 | 80 | 34 | ||||
Ramming Ship | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
21 |
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_ram) Strike Liburnian - Mercenary Germanic Light Boatmen A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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20 | 220 | 220 | 1800 | 6 | 48 | 32 | 33 | 20 | 40 | 97 | 32 | |||||||
22 |
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_ram) Strike Liburnian - Mercenary Germanic Light Boatmen A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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20 | 220 | 220 | 1800 | 6 | 48 | 32 | 33 | 20 | 40 | 97 | 32 | |||||||
23 |
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_ram) Strike Liburnian - Mercenary Germanic Light Boatmen A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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20 | 220 | 220 | 1800 | 6 | 48 | 32 | 33 | 20 | 40 | 97 | 32 | |||||||
24 |
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_spike) Assault Liburnian - Mercenary Germanic Light Boatmen The sea will claim any man it deems unworthy… Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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36 | 275 | 275 | 2200 | 6 | 48 | 32 | 33 | 20 | 40 | 97 | 32 | |||||||
25 |
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_spike) Assault Liburnian - Mercenary Germanic Light Boatmen The sea will claim any man it deems unworthy… Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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36 | 275 | 275 | 2200 | 6 | 48 | 32 | 33 | 20 | 40 | 97 | 32 | |||||||
26 |
Light Ship / Ramming Ship / (att_shp_merc_ger_boatment_lib_light_spike) Assault Liburnian - Mercenary Germanic Light Boatmen The sea will claim any man it deems unworthy… Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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36 | 275 | 275 | 2200 | 6 | 48 | 32 | 33 | 20 | 40 | 97 | 32 | |||||||
27 |
Light Ship / Ramming Ship / (att_shp_merc_van_boatmen_lib_light_ram) Strike Liburnian - Mercenary Vandal Light Boatmen A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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20 | 220 | 160 | 1800 | 6 | 47 | 32 | 32 | 17 | 40 | 95 | 34 |
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Alexandria
Eastern Roman Empire
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Berenice
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Oxyrhynchus
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Adulis
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Aksum
Aksum
Aksum
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Constantina
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Avaricum
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Meshan
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Corduba
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Hispalis
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Malaca
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Augusta Treverorum
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Nicomedia
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Lindum
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Genua
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Segusio
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Turonum
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Ajax
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Palma
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Constantia
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Aquae Sextiae
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Narbo
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Vienna
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Amida
Eastern Roman Empire
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Edessa
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Nisibis
Sassanid Empire
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Aelia Capitolina
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Aila
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Nova Trajana Bostra
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Savaria
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Sirmium
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Sopianae
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Behdesir
Sassanid Empire
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Siraf
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Stakhr
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Cydamus
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Dimmidi
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Garama
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Garamantians
Augusta Vindelicorum
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Virunum
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Anacopia
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Tanais
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Olbia
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Jutes
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Danes
Hrefnesholt
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Geats
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Sarai
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Sassanid Empire
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Spahan
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Susa
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Antiochia
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Emesa
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Tyrus
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Caesaraugusta
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Pompaelo
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Tarraco
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Terra Incognita
Constantinopolis
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Marcianopolis
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Trimontium
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Arheimar
Anteans
Anteans
Belz
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Anteans
Anteans
Dahistan
Parthia
Parthia
Kath
Afrighids
Afrighids
Siahkuh
Afrighids
Afrighids
Leptis Magna
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Macomades
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Sabrata
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Aquileia
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Ravenna
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Verona
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