Tengrism |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
Tengrism Level 1
Lightning Shrine
The lightning strikes the highest mountain.
|
2 |
1000 |
Enables agent recruitment: Priests (province_to_province_own)
Public order: +3 (province_to_province_own)
Public order: +1 (province_to_province_own_adjacent_food)
Religious influence: +2 Tengriism (region_to_region_own)
Religious osmosis: +1 Tengriism (province_to_province_own)
|
|
|
2 |
 |
Tengrism Level 2
Celestial Temple
A wise man loves the stars too fondly to be afraid of the night.
|
4 |
2000 |
Enables agent recruitment: Priests (province_to_province_own)
Public order: +6 (province_to_province_own)
Public order: +2 (province_to_province_own_adjacent_food)
Imperium: +5 Imperium points (faction_to_faction_own_unseen)
Religious influence: +4 Tengriism (region_to_region_own)
Religious osmosis: +2 Tengriism (province_to_province_own)
|
|
|
3 |
 |
Tengrism Level 3
Temple of the Eternal Sky
Honour great Tengri and his blessings will be yours.
|
6 |
3000 |
Enables agent recruitment: Priests (province_to_province_own)
Public order: +9 (province_to_province_own)
Public order: +3 (province_to_province_own_adjacent_food)
Imperium: +10 Imperium points (faction_to_faction_own_unseen)
Religious influence: +6 Tengriism (region_to_region_own)
Religious osmosis: +3 Tengriism (province_to_province_own)
|
|
|