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Town Buildings
Town
Town | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Town Level 1 Ruined Village The husk of a once-thriving settlement, its inhabitants scattered to the winds. |
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1 | 0 | |||||
2 | ![]() |
Town Level 2 Estate Great houses require land to pay their upkeep. |
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2 | 2000 |
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3 | ![]() |
Town Level 2 Market Village A hub of local trade, where goods are exchanged to ease life's harshnesses. |
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2 | 2000 |
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4 | ![]() |
Town Level 3 Market Town Every ambitious merchant has to start somewhere. |
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4 | 4000 |
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5 | ![]() |
Town Level 3 Gifted Estate "A gift from the Emir. Yes, as far as the eye can see - it is all mine." |
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4 | 4000 |
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6 | ![]() |
Town Level 4 Grand Market Town Where life is dedicated to commerce, and the building of wealth therein. |
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6 | 6000 |
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7 | ![]() |
Town Level 4 Grand Estate The world in microcosm, with all the intrigues of the real thing. |
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6 | 6000 |
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