Left Panel
Roman Separatists (Age of Charlemagne) Buildings
Fields Buildings
Fields
Fields
(cha_bld_fields_1) Level 0 |
|
Fields | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Fields Level 1 Fields Treated correctly, even a desert may become a meadow. |
|||||
2 | 1000 |
Additional wealth: +30 from agriculture per local fertility level (building_to_building_own) Food: +10 from agriculture (region_to_region_own) Additional food: +2 per local fertility level (region_to_region_own) Additional food: +1 per local fertility level (all provinces) Growth: +2 (province_to_province_own) |
||||
2 |
Fields Level 2 Farm Grain makes the bread that feeds the masses. It all starts here. |
|||||
4 | 2000 |
Additional wealth: +45 from agriculture per local fertility level (building_to_building_own) Food: +15 from agriculture (region_to_region_own) Additional food: +3 per local fertility level (region_to_region_own) Additional food: +1 per local fertility level (all provinces) Growth: +4 (province_to_province_own) |
||||
3 |
Fields Level 3 Manor Farm Land is power, granted to vassals and retainers, in return for their fealty. |
|||||
6 | 3000 |
Additional wealth: +60 from agriculture per local fertility level (building_to_building_own) Food: +20 from agriculture (region_to_region_own) Additional food: +4 per local fertility level (region_to_region_own) Additional food: +1 per local fertility level (all provinces) Growth: +6 (province_to_province_own) |
|
|
|