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Aethiopian Rebels Buildings
Religion Buildings
Religion
Religion | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religion Level 1 Burial Platform Lay their bodies before the open sky so that they may find peace. |
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3 | 2500 |
Religious influence: +1 Zoroastrianism (region_to_region_own) Sanitation: +2 (region_to_region_own) Sanitation: +1 to all regions in this province (province_to_region_own) |
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2 |
Religion Level 2 Tower of Silence The living should not suffer the dead to be among them. |
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4 | 4000 |
Enables agent recruitment: Priests (province_to_province_own) Religious influence: +1 Zoroastrianism (region_to_region_own) Religious osmosis: +1 Zoroastrianism (province_to_province_own) Sanitation: +3 (region_to_region_own) Sanitation: +2 to all regions in this province (province_to_region_own) |
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3 |
Religion Level 3 Ossuary A place of bones, where the dead are laid to rest. |
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5 | 7000 |
Enables agent recruitment: Priests (province_to_province_own) Religious influence: +2 Zoroastrianism (region_to_region_own) Religious osmosis: +1 Zoroastrianism (province_to_province_own) Sanitation: +4 (region_to_region_own) Sanitation: +3 to all regions in this province (province_to_region_own) |
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4 |
Religion Level 4 Astudan Buried deep, the dead cannot contaminate the living. |
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6 | 11500 |
Enables agent recruitment: Priests (province_to_province_own) Religious influence: +3 Zoroastrianism (region_to_region_own) Religious osmosis: +1 Zoroastrianism (province_to_province_own) Sanitation: +5 (region_to_region_own) Sanitation: +4 to all regions in this province (province_to_region_own) |
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