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African Separatists (The Last Roman) Buildings
Religion Buildings
Religion
Religion | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Religion Level 1 Consecrated Ground This place is blessed by the gods. It is a hallowed place. |
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3 | 2500 |
Food consumption: -30 (region_to_region_own) Public order: +3 (province_to_province_own) Religious influence: +3 Roman paganism (region_to_region_own) |
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2 |
Religion Level 2 Sacred Shrine A place to worship. To worship your gods, my gods, THE gods. |
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4 | 4000 |
Enables agent recruitment: Priests (province_to_province_own) Food consumption: -60 (region_to_region_own) Public order: +5 (province_to_province_own) Religious influence: +5 Roman paganism (region_to_region_own) |
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3 |
Religion Level 3 Temple Precinct For all your worshipping needs. |
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5 | 7000 |
Enables agent recruitment: Priests (province_to_province_own) Food consumption: -90 (region_to_region_own) Public order: +7 (province_to_province_own) Religious influence: +7 Roman paganism (region_to_region_own) |
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4 |
Religion Level 4 Serapeum Praise Serapis, and you shall not want, in this life or beyond. |
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6 | 11500 |
Enables agent recruitment: Priests (province_to_province_own) Wealth: +20% from cultural buildings (province_to_region_own) Food consumption: -125 (region_to_region_own) Public order: +10 (province_to_province_own) Religious influence: +10 Roman paganism (region_to_region_own) |
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5 |
Religion Level 4 Basilica of Isis The universal mother hears your worship. |
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6 | 11500 |
Enables agent recruitment: Priests (province_to_province_own) Wealth: +15% from agricultural buildings (province_to_region_own) Food consumption: -125 (region_to_region_own) Growth: +4 (province_to_province_own) Public order: +10 (province_to_province_own) Religious influence: +10 Roman paganism (region_to_region_own) |
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6 |
Religion Level 4 Basilica of Hermes Let Hermes be your voice between the gods and this world. |
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6 | 11500 |
Enables agent recruitment: Priests (province_to_province_own) Agent recruit experience: +1 for spies (province_to_province_own) Wealth: +20% from commercial buildings (province_to_region_own) Food consumption: -125 (region_to_region_own) Public order: +10 (province_to_province_own) Religious influence: +10 Roman paganism (region_to_region_own) |
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7 |
Religion Level 4 Imperial Cult Basilica Glory to the Emperor, divine and victorious! |
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6 | 11500 |
Enables agent recruitment: Priests (province_to_province_own) Maximum amount of active Priests increased by +1 (factionwide) Food consumption: -125 (region_to_region_own) Public order: +10 (province_to_province_own) Religious influence: +8 Roman paganism (region_to_region_own) Religious osmosis: +1 Roman paganism (province_to_province_own) |
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8 |
Religion Level 4 Basilica of Sol Invictus "Undefeated sun, glowing benefactor, we thank you for this day…" |
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6 | 11500 |
Enables agent recruitment: Champions (province_to_province_own) Enables agent recruitment: Priests (province_to_province_own) Food consumption: -125 (region_to_region_own) Unit experience: +1 for all recruits (province_to_province_own) Public order: +8 (province_to_province_own) Religious influence: +10 Roman paganism (region_to_region_own) |
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