Religion |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
![Arian Chapel](https://www.honga.net/totalwar/attila/images/attila/buildings/icons/att_bld_religion_arian_major_1.png) |
Religion Level 1
Arian Chapel
Everywhere must have some small room of solace, for worship.
|
3 |
2500 |
Public order: +3 (province_to_province_own)
Religious influence: +3 Arian Christianity (region_to_region_own)
|
|
|
2 |
![Arian Hermitage](https://www.honga.net/totalwar/attila/images/attila/buildings/icons/att_bld_religion_arian_major_monestary_2.png) |
Religion Level 2
Arian Hermitage
A place to remove oneself, and contemplate.
|
4 |
4000 |
Enables agent recruitment: Priests (province_to_province_own)
Wealth: +5% from agricultural and animal husbandry buildings (province_to_region_own)
Food: +30 from agriculture (region_to_region_own)
Religious influence: +4 Arian Christianity (region_to_region_own)
Religious osmosis: +1 Arian Christianity (province_to_province_own)
|
|
|
3 |
![Arian Church](https://www.honga.net/totalwar/attila/images/attila/buildings/icons/att_bld_religion_arian_major_church_2.png) |
Religion Level 2
Arian Church
A centre of religion, a home to the faithful.
|
4 |
4000 |
Enables agent recruitment: Priests (province_to_province_own)
Public order: +5 (province_to_province_own)
Religious influence: +5 Arian Christianity (region_to_region_own)
|
|
|
4 |
![Arian Monastery](https://www.honga.net/totalwar/attila/images/attila/buildings/icons/att_bld_religion_arian_major_monestary_3.png) |
Religion Level 3
Arian Monastery
The monastery is home to the teachers of the faith.
|
5 |
7000 |
Enables agent recruitment: Priests (province_to_province_own)
Wealth: +10% from agricultural and animal husbandry buildings (province_to_region_own)
Food: +40 from agriculture (region_to_region_own)
Religious influence: +5 Arian Christianity (region_to_region_own)
Religious osmosis: +2 Arian Christianity (province_to_province_own)
|
|
|
5 |
![Arian Basilica](https://www.honga.net/totalwar/attila/images/attila/buildings/icons/att_bld_religion_arian_major_church_3.png) |
Religion Level 3
Arian Basilica
A building for the spirit, filled with souls. Our souls.
|
5 |
7000 |
Enables agent recruitment: Priests (province_to_province_own)
Public order: +7 (province_to_province_own)
Religious influence: +7 Arian Christianity (region_to_region_own)
|
|
|
6 |
![Monastic Estates](https://www.honga.net/totalwar/attila/images/attila/buildings/icons/att_bld_religion_arian_major_monestary_4.png) |
Religion Level 4
Monastic Estates
The order dwells here, to ponder the mysteries of faith.
|
6 |
11500 |
Enables agent recruitment: Priests (province_to_province_own)
Maximum amount of active Priests increased by +1 (factionwide)
Wealth: +15% from agricultural and animal husbandry buildings (province_to_region_own)
Food: +50 from agriculture (region_to_region_own)
Religious influence: +6 Arian Christianity (region_to_region_own)
Religious osmosis: +3 Arian Christianity (province_to_province_own)
|
|
|
7 |
![Arian Cathedral](https://www.honga.net/totalwar/attila/images/attila/buildings/icons/att_bld_religion_arian_major_church_4.png) |
Religion Level 4
Arian Cathedral
A resplendent tribute to the highest glory to God.
|
6 |
11500 |
Enables agent recruitment: Priests (province_to_province_own)
Public order: +10 (province_to_province_own)
Religious influence: +10 Arian Christianity (region_to_region_own)
|
|
|