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Hunnic Separatists Buildings
Community Buildings
Community
Community | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Community Level 1 Elders' Yurts This man is wise beyond his years, which are already quite significant. |
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2 | 2500 |
Wealth: 150 from culture (force_to_force_building) Food consumption: -10 (force_to_force_own) Integrity: +3 (force_to_force_own) |
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2 |
Community Level 2 Storyteller's Yurt The people look to their shamans for wisdom, guidance and healing. |
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4 | 4000 |
Enables agent recruitment: Priests (force_to_force_own) Wealth: 300 from culture (force_to_force_building) Food consumption: -20 (force_to_force_own) Integrity: +5 (force_to_force_own) Research rate: +5% (factionwide) |
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3 |
Community Level 2 Noblemen's Camp Official business goes on within this camp. |
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4 | 4000 |
Wealth: 300 from culture (force_to_force_building) Food consumption: -20 (force_to_force_own) Integrity: +5 (force_to_force_own) |
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4 |
Community Level 3 Warlord's Yurt What is discussed here affects the lives of thousands. |
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6 | 7000 |
Enables agent recruitment: Champions (force_to_force_own) Wealth: 700 from culture (force_to_force_building) Food consumption: -40 (force_to_force_own) Integrity: +13 (force_to_force_own) |
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5 |
Community Level 3 Treasurer What is good for the tribe is good for all. These men decide what is 'good'. |
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6 | 7000 |
Wealth: 550 from culture (force_to_force_building) Food consumption: -40 (force_to_force_own) Integrity: +10 (force_to_force_own) Sacking income: +10% (force_to_general_own) |
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6 |
Community Level 3 Shaman's Yurt "Shaman says… stand on one leg! Haha, no. Sorry. You are deathly ill." |
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6 | 7000 |
Enables agent recruitment: Priests (force_to_force_own) Wealth: 825 from culture (force_to_force_building) Food consumption: -40 (force_to_force_own) Integrity: +7 (force_to_force_own) Research rate: +10% (factionwide) |
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7 |
Community Level 4 Royal Yurt The warlord has earned his bounties through the blood of a thousand others. |
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8 | 11500 |
Enables agent recruitment: Champions (force_to_force_own) Wealth: 1100 from culture (force_to_force_building) Food consumption: -80 (force_to_force_own) Integrity: +17 (force_to_force_own) |
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8 |
Community Level 4 Master of Spoils "Where shall we ride next? Where next shall death visit?" |
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8 | 11500 |
Wealth: 850 from culture (force_to_force_building) Food consumption: -80 (force_to_force_own) Integrity: +13 (force_to_force_own) Sacking income: +15% (force_to_general_own) |
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9 |
Community Level 4 Elder Shaman's Yurt What this Shaman cannot commune is not worth communing. |
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8 | 11500 |
Enables agent recruitment: Priests (force_to_force_own) Wealth: 850 from culture (force_to_force_building) Food consumption: -80 (force_to_force_own) Integrity: +9 (force_to_force_own) Research rate: +15% (factionwide) |
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