Herders |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
Herders Level 1
Herders' Yurts
Livestock, as much as war, defines nomadic success.
|
1 |
1000 |
Wealth: 100 from animal husbandry (force_to_force_building)
Food: +40 from animal husbandry (force_to_force_own)
|
|
|
2 |
 |
Herders Level 2
Goat Herders
Goats are simple, and unassuming, but they provide a living.
|
2 |
1500 |
Wealth: 120 from animal husbandry (force_to_force_building)
Additional wealth: +18 from animal husbandry per local fertility level (force_to_force_building)
Food: +55 from animal husbandry (force_to_force_own)
Additional food: +5 per local fertility level (force_to_force_own)
Integrity: -1 (force_to_force_own)
|
|
|
3 |
 |
Herders Level 2
Cattle Herders
A properly cared-for cow will sustain a family for many years.
|
2 |
1500 |
Wealth: 120 from animal husbandry (force_to_force_building)
Additional wealth: +36 from animal husbandry per local fertility level (force_to_force_building)
Food: +20 from animal husbandry (force_to_force_own)
Additional food: +9 per local fertility level (force_to_force_own)
Integrity: -1 (force_to_force_own)
Horse breeding I: +5% battle speed for cavalry unit recruits (force_to_force_own)
|
|
|
4 |
 |
Herders Level 2
Shepherds' Camp
A source of meat and warmth on freezing desert nights.
|
2 |
1500 |
Wealth: 200 from animal husbandry (force_to_force_building)
Additional wealth: +40 from animal husbandry per local fertility level (force_to_force_building)
Food: +30 from animal husbandry (force_to_force_own)
Additional food: +5 per local fertility level (force_to_force_own)
Integrity: -1 (force_to_force_own)
|
|
|
5 |
 |
Herders Level 3
Goat Herd
"Goats have a mind of their own, see, so you've got to trap them in!"
|
3 |
2500 |
Wealth: 200 from animal husbandry (force_to_force_building)
Additional wealth: +30 from animal husbandry per local fertility level (force_to_force_building)
Food: +75 from animal husbandry (force_to_force_own)
Additional food: +7 per local fertility level (force_to_force_own)
Integrity: -2 (force_to_force_own)
|
|
|
6 |
 |
Herders Level 3
Cattle Herd
"There is a serene beauty to the cow, don't you think?"
|
3 |
2500 |
Wealth: 214 from animal husbandry (force_to_force_building)
Additional wealth: +64 from animal husbandry per local fertility level (force_to_force_building)
Food: +30 from animal husbandry (force_to_force_own)
Additional food: +11 per local fertility level (force_to_force_own)
Integrity: -2 (force_to_force_own)
Horse breeding II: +10% battle speed for cavalry unit recruits (force_to_force_own)
|
|
|
7 |
 |
Herders Level 3
Sheep Flock
Allowed to graze freely, sheep provide good meat and wool.
|
3 |
2500 |
Wealth: 350 from animal husbandry (force_to_force_building)
Additional wealth: +70 from animal husbandry per local fertility level (force_to_force_building)
Food: +40 from animal husbandry (force_to_force_own)
Additional food: +6 per local fertility level (force_to_force_own)
Integrity: -2 (force_to_force_own)
|
|
|
8 |
 |
Herders Level 4
Goat Pens
You can never miss the goats. Just follow the bleats.
|
4 |
4000 |
Wealth: 300 from animal husbandry (force_to_force_building)
Additional wealth: +50 from animal husbandry per local fertility level (force_to_force_building)
Food: +100 from animal husbandry (force_to_force_own)
Additional food: +10 per local fertility level (force_to_force_own)
Integrity: -3 (force_to_force_own)
|
|
|
9 |
 |
Herders Level 4
Cattle Pens
"Could I interest you, perhaps, in some milk?"
|
4 |
4000 |
Wealth: 350 from animal husbandry (force_to_force_building)
Additional wealth: +100 from animal husbandry per local fertility level (force_to_force_building)
Food: +40 from animal husbandry (force_to_force_own)
Additional food: +14 per local fertility level (force_to_force_own)
Integrity: -3 (force_to_force_own)
Horse breeding III: +15% battle speed for cavalry unit recruits (force_to_force_own)
|
|
|
10 |
 |
Herders Level 4
Sheep Pens
Sheep pens keep their predators, both man and beast, at bay.
|
4 |
4000 |
Wealth: 550 from animal husbandry (force_to_force_building)
Additional wealth: +110 from animal husbandry per local fertility level (force_to_force_building)
Food: +50 from animal husbandry (force_to_force_own)
Additional food: +7 per local fertility level (force_to_force_own)
Integrity: -3 (force_to_force_own)
|
|
|