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Iazyges Faction
Iazyges Buildings
Herders Buildings
Herders
Herders | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Herders Level 1 Herders' Yurts Livestock, as much as war, defines nomadic success. |
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1 | 1000 |
Wealth: 100 from animal husbandry (force_to_force_building) Food: +40 from animal husbandry (force_to_force_own) |
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2 |
Herders Level 2 Goat Herders Goats are simple, and unassuming, but they provide a living. |
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2 | 1500 |
Wealth: 120 from animal husbandry (force_to_force_building) Additional wealth: +18 from animal husbandry per local fertility level (force_to_force_building) Food: +55 from animal husbandry (force_to_force_own) Additional food: +5 per local fertility level (force_to_force_own) Integrity: -1 (force_to_force_own) |
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3 |
Herders Level 2 Cattle Herders A properly cared-for cow will sustain a family for many years. |
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2 | 1500 |
Wealth: 120 from animal husbandry (force_to_force_building) Additional wealth: +36 from animal husbandry per local fertility level (force_to_force_building) Food: +20 from animal husbandry (force_to_force_own) Additional food: +9 per local fertility level (force_to_force_own) Integrity: -1 (force_to_force_own) Horse breeding I: +5% battle speed for cavalry unit recruits (force_to_force_own) |
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4 |
Herders Level 2 Shepherds' Camp A source of meat and warmth on freezing desert nights. |
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2 | 1500 |
Wealth: 200 from animal husbandry (force_to_force_building) Additional wealth: +40 from animal husbandry per local fertility level (force_to_force_building) Food: +30 from animal husbandry (force_to_force_own) Additional food: +5 per local fertility level (force_to_force_own) Integrity: -1 (force_to_force_own) |
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5 |
Herders Level 3 Goat Herd "Goats have a mind of their own, see, so you've got to trap them in!" |
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3 | 2500 |
Wealth: 200 from animal husbandry (force_to_force_building) Additional wealth: +30 from animal husbandry per local fertility level (force_to_force_building) Food: +75 from animal husbandry (force_to_force_own) Additional food: +7 per local fertility level (force_to_force_own) Integrity: -2 (force_to_force_own) |
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6 |
Herders Level 3 Cattle Herd "There is a serene beauty to the cow, don't you think?" |
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3 | 2500 |
Wealth: 214 from animal husbandry (force_to_force_building) Additional wealth: +64 from animal husbandry per local fertility level (force_to_force_building) Food: +30 from animal husbandry (force_to_force_own) Additional food: +11 per local fertility level (force_to_force_own) Integrity: -2 (force_to_force_own) Horse breeding II: +10% battle speed for cavalry unit recruits (force_to_force_own) |
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7 |
Herders Level 3 Sheep Flock Allowed to graze freely, sheep provide good meat and wool. |
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3 | 2500 |
Wealth: 350 from animal husbandry (force_to_force_building) Additional wealth: +70 from animal husbandry per local fertility level (force_to_force_building) Food: +40 from animal husbandry (force_to_force_own) Additional food: +6 per local fertility level (force_to_force_own) Integrity: -2 (force_to_force_own) |
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8 |
Herders Level 4 Goat Pens You can never miss the goats. Just follow the bleats. |
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4 | 4000 |
Wealth: 300 from animal husbandry (force_to_force_building) Additional wealth: +50 from animal husbandry per local fertility level (force_to_force_building) Food: +100 from animal husbandry (force_to_force_own) Additional food: +10 per local fertility level (force_to_force_own) Integrity: -3 (force_to_force_own) |
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9 |
Herders Level 4 Cattle Pens "Could I interest you, perhaps, in some milk?" |
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4 | 4000 |
Wealth: 350 from animal husbandry (force_to_force_building) Additional wealth: +100 from animal husbandry per local fertility level (force_to_force_building) Food: +40 from animal husbandry (force_to_force_own) Additional food: +14 per local fertility level (force_to_force_own) Integrity: -3 (force_to_force_own) Horse breeding III: +15% battle speed for cavalry unit recruits (force_to_force_own) |
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10 |
Herders Level 4 Sheep Pens Sheep pens keep their predators, both man and beast, at bay. |
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4 | 4000 |
Wealth: 550 from animal husbandry (force_to_force_building) Additional wealth: +110 from animal husbandry per local fertility level (force_to_force_building) Food: +50 from animal husbandry (force_to_force_own) Additional food: +7 per local fertility level (force_to_force_own) Integrity: -3 (force_to_force_own) |
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