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Obodrite (Age of Charlemagne) Buildings
Nomadic Settlement Buildings
Nomadic Settlement
Shelters
(att_bld_barbmigs_city_1) Level 0 |
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Nomadic Settlement | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Nomadic Settlement Level 1 Shelters "Stop, sit, stay a while and rest." |
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2 | 3000 |
Tax rate: -5% (all hordes) Integrity: -1 (all hordes) Horde growth: +1 (force_to_force_own) |
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2 |
Nomadic Settlement Level 2 Tent Camp Rest amongst friends. Thousands of them. |
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3 | 6000 |
Wealth: 450 from subsistence (force_to_force_building) Tax rate: -5% (all hordes) Food consumption: -40 (force_to_force_own) Integrity: -1 (all hordes) Horde growth: +3 (force_to_force_own) |
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3 |
Nomadic Settlement Level 3 Wagon Laager Even the relentless horde must stop a while and recover. |
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5 | 9000 |
Wealth: 750 from subsistence (force_to_force_building) Tax rate: -5% (all hordes) Food consumption: -80 (force_to_force_own) Integrity: -1 (all hordes) Horde growth: +5 (force_to_force_own) |
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4 |
Nomadic Settlement Level 4 Horde Encampment The greater the horde, the larger the feasting ground must be. |
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7 | 12000 |
Wealth: 1000 from subsistence (force_to_force_building) Tax rate: -5% (all hordes) Food consumption: -130 (force_to_force_own) Integrity: -1 (all hordes) Horde growth: +7 (force_to_force_own) |
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