

City
A respectable, growing hub of industrious endeavour.Since antiquity, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. However, it was just as likely, if you walked a few paces in the wrong direction, that you would find a maze of twisting backstreets, cheek-by-jowl houses, and run-down slums, alehouses and whorehouses, all jostling for what little space there was within the walls.
City
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Building Name City |
Level Name cha_bld_city_2 |
Building Chain City |
Building Level 3 |
Create Time 4 |
Create Cost 4000 |
Effects





Provides Garrison Army
(cha_fra_archers)
Missile Infantry
(cha_fra_cav)
Melee Cavalry
(cha_fra_horsemen)
Melee Cavalry
(cha_fra_levy_archers)
Missile Infantry
(cha_fra_levy_spear)
Spear Infantry
(cha_fra_mounted_archers)
Missile Infantry
(cha_fra_onager_bastion)
Field Artillery
(cha_fra_spear)
Spear Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Melee Cavalry / (cha_fra_horsemen) Frankish Horsemen Lightly-armoured cavalry move swiftly and strike fast, confounding their opponents. |
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80 | 350 | 350 | 28 | 32 | 50 | 37 | 10 | 150 | 34 | |||||||||
2 |
Missile Infantry / Missile Infantry / (cha_fra_levy_archers) Levy Archers "You aim, you draw, you shoot. It's easy, in theory…" |
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160 | 200 | 200 | 32 | 150 | 4 | 14 | 7 | 9 | 2 | 2 | 6 | 100 | 26 | |||||
3 |
Melee Infantry / Spear Infantry / (cha_fra_levy_spear) Levy Spearmen A mob is just that until pointed at your enemy. Then they're an army. |
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160 | 150 | 150 | 25 | 32 | 25 | 50 | 6 | 100 | 30 |
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