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Visigothic Separatists (The Last Roman) Port Level 3
Fishing Jetties
Man has fished the rivers and oceans for generations.Fish have always been a staple food for those who live near water, and methods of fishing have changed relatively little over the centuries since. Spearfishing, hook-and-line and nets date back to the Stone Age, and could support large communities. Cast nets were commonly used at coastal outcrops. Circular in shape, they were weighted with stones around the edge, and had a drawstring that allowed the full net to be closed and hauled in. A complete contrast, in terms of effort expended, was trapping: common types included woven baskets or nets for seafood, or fish weirs that made use of tidal and river currents.
Port
Building Name Fishing Jetties |
Level Name bel_bld_all_resources_port_fish_2 |
Building Chain Port |
Building Level 3 |
Create Time 4 |
Create Cost 3000 |
Effects
Wealth: 450 from maritime commerce (building_to_building_own)Food: +50 from fishing (region_to_region_own)
Public order: -2 (province_to_province_own)
Squalor: +2 (region_to_region_own)
Provides Garrison Army
Skeid Longship - Germanic Archer Marauders
(att_shp_ger_archers_lon_light)
Missile Ship
(att_shp_ger_archers_lon_light)
Missile Ship
Skeid Longship - Germanic Bow Marauders
(att_shp_ger_bow_lon_light)
Missile Ship
(att_shp_ger_bow_lon_light)
Missile Ship
Skeid Longship - Germanic Bowman Marauders
(att_shp_ger_bowmen_lon_light)
Missile Ship
(att_shp_ger_bowmen_lon_light)
Missile Ship
Snekkja Longship - Germanic Light Marauders
(att_shp_ger_light_marauders_lon_light)
Melee Ship
(att_shp_ger_light_marauders_lon_light)
Melee Ship
Snekkja Longship - Germanic Marauders
(att_shp_ger_marauders_lon_light)
Melee Ship
(att_shp_ger_marauders_lon_light)
Melee Ship
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Light Ship / Ramming Ship / (att_shp_ger_boatment_lib_light_ram) Strike Liburnian - Germanic Light Boatmen A lightning-fast vessel for lightning-fast strikes on unsuspecting opponents. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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20 | 230 | 230 | 1800 | 6 | 48 | 32 | 33 | 20 | 40 | 97 | 34 | |||||||
2 |
Light Ship / Missile Ship / (att_shp_ger_bow_lon_light) Skeid Longship - Germanic Bow Marauders This ship and the men it bears are as strong as wind and tide. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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56 | 210 | 160 | 600 | 9 | 35 | 150 | 3 | 4 | 5 | 6 | 1 | 1 | 3 | 78 | 34 | |||
3 |
Light Ship / Melee Ship / (att_shp_ger_light_marauders_lon_light) Snekkja Longship - Germanic Light Marauders These small, swift vessels are the ideal tool for raiding. Fighting effectively at sea takes skill, courage, and sea-legs in abundance. |
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56 | 300 | 220 | 1800 | 7 | 24 | 32 | 10 | 44 | 25 | 118 | 34 |
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