Shrine of a Dark Cult
"Eko Eko Azarak... Eko Osiris…"In the ancient world, all manner of religious sects and cults existed alongside – or maybe beneath – the official state religions. Although they have undoubtedly existed since the beginning of civilisation, the word ‘cult’ is derived from something the Roman orator Cicero said, defining ‘religio’ as ‘cultus deorum’, literally ‘the cultivation of the gods’, i.e. – the necessary rituals and libations to ‘maintain’ a god, to tend and keep it ‘alive’ through worship. Many cults flourished under the surface of Roman society, including the worship of ‘Mithras’, a predominantly military cult worshipped in secret, underground spaces. The ‘Mithraic Mysteries’ remain largely mysterious to this day, as only the ‘Tauroctony’ – a scene where Mithras sits astride and slays a bull – has survived.
Religion
Shrine of a Dark Cult
(att_bld_religion_other_1) Religion Level 0 |
Building Name Shrine of a Dark Cult |
Level Name att_bld_religion_other_1 |
Building Chain Religion |
Building Level 1 |
Create Time 5 |
Create Cost 10000 |
Require Resource |
Effects
Wealth: 800 from culture (building_to_building_own)Wealth: +30% from immigration (province_to_province_own)
Public order: +20 (province_to_province_own)
Immigration public order penalties: -30% (province_to_province_own)
Religious influence: +6 minor religions (region_to_region_own)
Religious osmosis: +2 Minor Religions (province_to_province_own)
Squalor: +12 (region_to_region_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
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