Noble Estate
Governance should take place in plain sight, where it can be feared.Palaces, administrative ministries, markets and traders were at the heart of every ancient city, all jostling for attention alongside great monuments and temples. Here, business was done and civic duties performed, while the masses were entertained and overawed by rituals, sports and spectacles. Although cities were sometimes laid out according to one man's vision, such as Antioch's grid system by the architect Xenarius, most cities developed over time to meet the immediate needs of their people. The results could be predictably messy and very human: with space at premium, new buildings were often constructed on top of older ones, adapting and changing their purpose.
Town Centre
Building Name Noble Estate |
Level Name att_bld_eastern_sassanid_civic_localpalace_2 |
Building Chain Town Centre |
Building Level 2 |
Create Time 2 |
Create Cost 3000 |
Require Technology Centralised Authority |
Effects
Food consumption: -10 (region_to_region_own)Tax rate: +2% (province_to_province_own)
Public order: +5 (province_to_province_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
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