Imperial Gardens
A heavenly retreat for the lord of all he surveys.A garden is a slice of peace away from the madness of reality. The Persians took this notion to its zenith; it was the Achaemenid Empire that fostered the notion of a paradise on earth, though Persians were creating extravagant gardens at least a thousand years before that dynasty came to power. The Sassanids, however, were the first to apply religious ideals to their gardens, using water as a central point to represent the image of a Zoroastrian paradise - a lush garden with a river flowing through it. Persian gardens also harnessed the contrast of light and shade through the harmonious combination of architecture and botany. Within them, shaded bowers and pavilions created a welcome break from the unforgiving heat. The style and great beauty of these serene spaces was influential to designers from other cultures, with many of their features copied and further developed with local materials and techniques.
City Centre
Building Name Imperial Gardens |
Level Name att_bld_eastern_sassanid_civic_court_gardens_4 |
Building Chain City Centre |
Building Level 4 |
Create Time 5 |
Create Cost 8000 |
Require Technology Legal Theory & Practice |
Effects
Agent recruit experience: +2 (province_to_province_own)Wealth: 500 from culture (building_to_building_own)
Food consumption: -40 (region_to_region_own)
Public order: +13 (province_to_province_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
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