Left Panel
Taifa of Toledo (Age of Charlemagne) Port Level 5
Fishing Port
The bounty of the oceans can be highly profitable.Fish have always been a staple food for those who live near water, and methods of fishing have changed relatively little over the centuries since. Spearfishing, hook-and-line and nets date back to the Stone Age, and could support large communities. Cast nets were commonly used at coastal outcrops. Circular in shape, they were weighted with stones around the edge, and had a drawstring that allowed the full net to be closed and hauled in. A complete contrast, in terms of effort expended, was trapping: common types included woven baskets or nets for seafood, or fish weirs that made use of tidal and river currents.
Port
Building Name Fishing Port |
Level Name att_bld_all_resources_port_fish_4 |
Building Chain Port |
Building Level 5 |
Create Time 8 |
Create Cost 8000 |
Effects
Wealth: 1250 from maritime commerce (building_to_building_own)Food: +90 from fishing (region_to_region_own)
Public order: -6 (province_to_province_own)
Squalor: +6 (region_to_region_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
|
|
|