Carpentry Workshop
All great buildings, and the power they demonstrate, start here.Wood has been essential for life and trade for as long as humans have cut down trees. In the ancient world wood and charcoal were the foremost fuels, with timber also being used extensively in construction, transport, warfare, furniture-making and even the arts. The early design of mortise and tenon joinery was found in Egyptian furniture from 2500BC and spread throughout Europe and the Middle East. Although stone was used in many advanced cultures for construction, wood remained the basic building block for many peoples. Nothing surpassed it if you wanted to go to sea. Boat and ship building developed throughout the ages and timber supplies were crucial when establishing a navy.
Military Upgrades
Building Name Carpentry Workshop |
Level Name att_bld_all_military_upgrades_wood_3 |
Building Chain Military Upgrades |
Building Level 3 |
Create Time 4 |
Create Cost 5000 |
Effects
Unit experience: +1 for all recruits (province_to_province_own)Hull strength: +10% (building_to_sea_region_own)
Public order: -4 (province_to_province_own)
Squalor: +4 (region_to_region_own)
Fletching II: +10% ammunition for missile unit recruits (province_to_province_own)
Number of picks a defender can make when choosing wall-mounted artillery in pre-battle. Used as region bonuses. (region_to_region_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
|
|
|