Supply Storage
Generals might win wars, but quartermasters win battles.An army can live off the land in most places, although deserts are an obvious exception. What can’t be found, stolen or made on the march, however, must be carried with the army: arrows, spears, spare armour and weapons by the ox-cart load; medical supplies, decent wine from home, and the hundred other little things that make campaigning bearable as opposed to just plain miserable. Logistics, the art of collecting all these supplies together and keeping them moving with the army, wins battles more reliably than military genius. Knowing where to march is the province of the strategist; getting everyone and everything there in time is logistics. Good generals know that supplies win wars. It is pointless taking a soldier to a battlefield if he is hungry, thirsty, ill or exhausted. He will not give his best in such circumstances, no matter how inspiring the leadership qualities of his commanders.
Military Upgrades
Building Name Supply Storage |
Level Name att_bld_all_military_upgrades_1 |
Building Chain Military Upgrades |
Building Level 1 |
Create Time 2 |
Create Cost 2000 |
Effects
Unit experience: +1 for all recruits (province_to_province_own)Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
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