Glade LordAbove pride, vanity and selfish ego there is only Athel Loren.
The lords and ladies of Athel Loren have ruled the Wood Elves for millennia. Each highborn is required to keep his domain free from intruders and has the ultimate responsibility over the area of the forest in which his followers dwell. Most often, this is a task that is accomplished by the Highborn's Eternal Guard and Glade Guard, though in more dangerous times, he or she will entreat the spirits of the forest, or even Elves from other regions of Athel Loren, to lend their aid. Though the inhabitants of Athel Loren are as proud as any of the Elven races, they never allow their own hubris to endanger their homeland. The defence of Athel Loren is the one calling that is held above all others. When Athel Loren goes to war, the nobles direct the efforts of its armies, often commanding a varied yet lethal assortment of Elves and forest spirits. In the summer months, when the forest is strong enough to defend itself against most threats, many are caught up in Orion's great hunt. Even so, there are always a handful of able war-leaders who remain within the borders of the wood, ready to defend their home to their dying breath.
Unit NameGlade Lord
Main Unit Keywh_dlc05_wef_cha_glade_lord_2
Land Unit Keywh_dlc05_wef_cha_glade_lord_2
Naval Unit Keywh_main_shp_transport
Custom Battle Cost1300
├ Missile Weaponwh_dlc05_wef_glade_lord_bow
├ Missile Damage196
├ Missile Ap Damage84
└ Base Reload Time0.2
Shots Per Minute1500
├ Melee Weaponwh_dlc05_wef_sword_hero_eagle
├ Melee Damage Base255
├ Melee Damage Ap110
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence49
└ Shield Defence0
├ Armour Defence50
└ Shield Armour0
├ Man Entitywh_dlc05_wef_cha_inf_glade_lord_blood
├ Man Speed48
├ Man Health8
├ Bonus Hit Points4400
├ Mount Entitywh_dlc05_wef_mon_great_eagle_blood
├ Mount Speed70
└ Mount Health8
Leadership (Base Morale)70
- Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
- There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
- Causes Fear
This unit frightens all enemy units, reducing their [[img:icon_morale]][[/img]]leadership when nearby. It is also immune to fear. Fear penalties do not stack.
This unit provides a [[img:icon_morale]][[/img]]leadership bonus to nearby allies. Units within range of both the [[img:icon_general]][[/img]]Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Fire Whilst Moving
This unit can fire when mounted and moving.
Strengths & Weaknesses
No Strengths and Weaknesses
|The Season of Revelation|