Wardancers (Asrai Spear)When deadly Asrai spears are wielded, the wardance is an intricate performance ending in the foes' death.
Wardancers roam Athel Loren in tightly-knit troupes, treading paths and secret ways that few others know or dare use. Other Wood Elves regard the Wardancers as wild and unpredictable, and not without cause, for they are the servants and worshippers of the Elven Trickster god, Loec. The Wardancers lead the Elves in music and rejoicing, and perform the intricate dance rituals that re-enact the history of Athel Loren, a form of storytelling more important to the Wood Elves than the more conventional method of writing. Wardancers are sublime warriors, made even more deadly through their war dances. For these, the favoured rituals of the Trickster God, no rhythm is called nor are orders issued. Instead, the dancers instinctively enact a pattern of lethal movements, complementing the dances performed by the rest of the troupe. Each Wardancer leaps and pirouettes through the enemy ranks to music only she hears, gracefully evading her opponent's clumsy blows and ending his life with an impossibly swift strike of her own.
Unit NameWardancers (Asrai Spear)
Main Unit Keywh_dlc05_wef_inf_wardancers_1
Land Unit Keywh_dlc05_wef_inf_wardancers_1
Naval Unit Keywh_main_shp_transport
Land Unit GroupSpear Infantry
Naval Unit GroupSpear Infantry
Custom Battle Cost950
├ Melee Weaponwh_dlc05_wef_spear_wardancer
├ Melee Damage Base12
├ Melee Damage Ap20
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants23
└ Bonus vs Infantry0
├ Base Defence48
└ Shield Defence0
├ Armour Defence15
└ Shield Armour0
├ Man Entitywh_dlc05_wef_inf_wardancer_blood_dismembers
├ Man Speed48
├ Man Health8
└ Bonus Hit Points68
Leadership (Base Morale)70
- Woven Mist
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (fear and terror).
Strengths & Weaknesses
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
- Melee Expert
Melee Experts might have a very strong Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
|The Season of Revelation|