Left Panel
HomeHome / Total War: WARHAMMER / The Empire / Buildings / Occupied Kislev (Town)
If you watch Advertisements, we can make site better, thank you.
Occupied Kislev (Town) The EmpireThe Empire Kislev Level 4

Occupied Kislev (Town)

The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.

Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire’s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.

Kislev

Kislev Ruins
Kislev Ruins
(wh_main_special_settlement_kislev_ruin_emp)
Kislev Level 0
Occupied Kislev (Hamlet)
Occupied Kislev (Hamlet)
(wh_main_special_settlement_kislev_1_emp)
Kislev Level 1
Occupied Kislev (Village)
Occupied Kislev (Village)
(wh_main_special_settlement_kislev_2_emp)
Kislev Level 2
Occupied Kislev (Town)
Occupied Kislev (Town)
(wh_main_special_settlement_kislev_3_emp)
Kislev Level 3
Occupied Kislev (City)
Occupied Kislev (City)
(wh_main_special_settlement_kislev_4_emp)
Kislev Level 4
Occupied Kislev (City-State)
Occupied Kislev (City-State)
(wh_main_special_settlement_kislev_5_emp)
Kislev Level 5
Occupied Kislev (Town)

Building Name

Occupied Kislev (Town)

Level Name

wh_main_special_settlement_kislev_3_emp

Building Chain

Kislev

Building Level

4

Create Time

4

Create Cost

3200

Require Resource

Effects

Grants 3 construction slots in the settlement (this_building)
Income generated: 80 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
{{tr:public_order}}: +2 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

90 Crossbowmen
90 Crossbowmen
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
120 Halberdiers
120 Halberdiers
120 Halberdiers
Halberdiers
(wh_main_emp_inf_halberdiers)
Spear Infantry
120 Swordsmen
120 Swordsmen
120 Swordsmen
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry

Recruitable Units

No Recruitable Units
Facebook