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Erengrad Harbour The EmpireThe Empire Special Port Level 3

Erengrad Harbour

Known simply as "the harbour", Erengrad is one of the largest ports, despite being under the control of its infamous Guilds.

Erengrad is divided into three main areas, the high city, the low city and the harbour. The harbour is massive, spanning countless docks, wharfs and quays, and all of it in the Guilds' iron grip. The boyars used to control sea traffic, ensuring that correct taxes and bribes were collected, but all that changed following the Chaos Invasion. When the city was rebuilt, the Guild families ensured they had dominance.

Special Port

Ruined Erengrad Harbour
Ruined Erengrad Harbour
(wh_main_special_erengrad_port_ruin)
Special Port Level 0
Erengrad Docks
Erengrad Docks
(wh_main_special_erengrad_port_1)
Special Port Level 1
Erengrad Harbour
Erengrad Harbour
(wh_main_special_erengrad_port_2)
Special Port Level 2
Erengrad Port
Erengrad Port
(wh_main_special_erengrad_port_3)
Special Port Level 3
Erengrad Harbour

Building Name

Erengrad Harbour

Level Name

wh_main_special_erengrad_port_2

Building Chain

Special Port

Building Level

3

Create Time

4

Create Cost

6000

Require Resource

Effects

Income generated: 1000 (building_to_building_own)
Additional tradable resources produced: +5% (factionwide)
Growth: +20 (region_to_province_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units
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