Erengrad HarbourKnown simply as "the harbour", Erengrad is one of the largest ports, despite being under the control of its infamous Guilds.
Erengrad is divided into three main areas, the high city, the low city and the harbour. The harbour is massive, spanning countless docks, wharfs and quays, and all of it in the Guilds' iron grip. The boyars used to control sea traffic, ensuring that correct taxes and bribes were collected, but all that changed following the Chaos Invasion. When the city was rebuilt, the Guild families ensured they had dominance.
Building NameErengrad Harbour
Building ChainSpecial Port
EffectsIncome generated: 1000 (building_to_building_own)
Additional tradable resources produced: +5% (factionwide)
Growth: +20 (region_to_province_own)
Provides Garrison Army
No Garrison Units
No Recruitable Units