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Rome (Caesar in Gaul) Rome (Caesar in Gaul) Buildings

Town Centre Buildings




Town Centre

Meeting Place
Auditorium
Theatre
Stadium
Trader
Shops
Market
Town Centre
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Meeting Place Town Centre Level 1
Meeting Place
All Roman life can be found here, a microcosm of the wider Republic.
2 700 50 wealth from local commerce (this_building)
+1 public order per turn (this_province)
2 Trader Town Centre Level 2
Trader
"They rob you blind! Give 'em daggers and they'd be bandits!"
3 1000 -1 food (this_region)
100 wealth from local commerce (this_building)
3 Auditorium Town Centre Level 2
Auditorium
Painstaking geometric design produces flawless acoustics.
3 1200 80 wealth from entertainment (culture) (this_building)
+2 public order per turn (this_province)
4 Shops Town Centre Level 3
Shops
"Larks' tongues. Wrens' livers. Chaffinch brains. Jaguars' earlobes…"
5 2200 -3 food (this_region)
200 wealth from local commerce (this_building)
5 Theatre Town Centre Level 3
Theatre
Most places stock goods, but the theatre sells emotion.
5 2600 160 wealth from entertainment (culture) (this_building)
+4 public order per turn (this_province)
6 Market Town Centre Level 4
Market
Goods you've never heard of at prices you've never imagined!
8 3800 -6 food (this_region)
300 wealth from local commerce (this_building)
7 Stadium Town Centre Level 4
Stadium
Happy people make rulers safe, and stadiums make happy people.
8 4300 240 wealth from entertainment (culture) (this_building)
+6 public order per turn (this_province)
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