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(personality_neutral) Character Traits

personality_neutral
No. Trait Icon Name Effects
1 att_trait_all_personality_all_choleric Level 1
Choleric
This man is easy to annoy, anger and enrage. And he remembers his enemies. Oh, yes…
Cunning: -1 (character_to_character_own)
Zeal: +1 (character_to_character_own)
2 att_trait_all_personality_all_drink Level 1
Bibulous
A little wine never hurt anyone.
Authority: +1 (character_to_character_own)
Zeal: +1 (character_to_character_own)
Level 2
Drunkard
Laugh, and the world laughs as you spill your drink.
Cunning: -1 (character_to_character_own)
Zeal: +2 (character_to_character_own)
Level 3
Slave to the Drink
"Drink! Drink! Why aren't you drinking, you bastards?"
Authority: -1 (character_to_character_own)
Cunning: -2 (character_to_character_own)
3 att_trait_all_personality_all_melancholic Level 1
Melancholic
Smiling, even at another's misfortunes, does not come naturally to this old sour-face.
Authority: +1 (character_to_character_own)
Zeal: -1 (character_to_character_own)
4 att_trait_all_personality_all_phlegmatic Level 1
Phlegmatic
Cold and uncharismatic, this man is difficult to like.
Authority: -1 (character_to_character_own)
Cunning: +1 (character_to_character_own)
5 att_trait_all_personality_all_sanguine Level 1
Sanguine
An unconcerned expression hides many thoughts.
Cunning: +1 (character_to_character_own)
Zeal: -1 (character_to_character_own)
6 att_trait_all_personality_all_sober Level 1
Sober
Wine may be nice, but this man would never know it.
Authority: +1 (character_to_character_own)
Cunning: +1 (character_to_character_own)
Level 2
Abstemious
Sober consideration of everything is this man's way in life.
Cunning: +2 (character_to_character_own)
Zeal: +1 (character_to_character_own)
Level 3
Painfully Teetotal
"Under my roof we are not lewd, lascivious drunkards swimming in our own vomit!"
Authority: -1 (character_to_character_own)
Zeal: +2 (character_to_character_own)
7 att_trait_general_personality_all_girls Level 1
Amorous
"Had her. Had her. Had her. Twice. And her mum…"
Authority: +1 (general_to_character_own)
Chance of having illegitimate children: +5% (general_to_character_own)
Level 2
Insatiable
"Go on, go on, go on, go on. You will. You will, you will, you will."
Authority: +1 (general_to_character_own)
Cunning: -1 (general_to_character_own)
Chance of having illegitimate children: +10% (general_to_character_own)
Level 3
Utterly Insatiable
"Well, hello. Ding. Dong. Aren't you the lucky girl?"
Authority: -1 (general_to_character_own)
Cunning: -2 (general_to_character_own)
Chance of having illegitimate children: +15% (general_to_character_own)
8 att_trait_ruler_personality_all_harsh Level 1
Harsh
Kindness is a weakness.
Public order: -1 (all provinces)
Level 2
Torturer
"Use the clamps. The tiny clamps. The ones with teeth."
Loyalty: +1 (all own characters)
Integrity: +2 (commanded force)
Public order: -2 (all provinces)
Level 3
A Byword for Cruelty
"Your pain, your despair... are like honeyed wine to me."
Loyalty: -1 (all own characters)
Integrity: -2 (commanded force)
Public order: -3 (all provinces)
9 att_trait_ruler_personality_all_kind Level 1
Kind
Kindness is not weakness. Kindness is strength.
Public order: +1 (all provinces)
Level 2
Considerate Ruler
"Any fool can make misery. I choose to be better than a fool."
Integrity: +2 (commanded force)
Public order: +2 (all provinces)
Level 3
Beneficent
"I choose to be good to my people. It encourages loyalty."
Corruption: +10% of current value (factionwide)
Integrity: +4 (commanded force)
Public order: +3 (all provinces)
10 att_trait_ruler_personality_all_miser Level 1
Careful with Cash
"Money does not grow on trees, or swim the seas!"
Wealth: +5% from all buildings (all provinces)
Level 2
Mean
"Why should I open my purse? What purpose does it serve?"
Wealth: +10% from all buildings (all provinces)
Public order: -1 (all provinces)
Level 3
Miser
"I take no joy from spending money. It is always a waste of coin!"
Corruption: +10% of current value (factionwide)
Wealth: +15% from all buildings (all provinces)
Public order: -1 (all provinces)
11 att_trait_ruler_personality_all_paranoid Level 1
Worried
"I'm followed. Everywhere. And not by servants."
Hostile agent success chance: -5% (general_to_character_own)
Level 2
Disturbed
"There! Behind the tapestry! And there! Everywhere!"
Authority: -1 (general_to_character_own)
Hostile agent success chance: -10% (general_to_character_own)
Loyalty: -1 (all own characters)
Level 3
Fearful
"I have enemies. More than you can count. And that's just inside these walls!"
Authority: -2 (general_to_character_own)
Cunning: -1 (general_to_character_own)
Hostile agent success chance: -15% (general_to_character_own)
Loyalty: -2 (all own characters)
12 att_trait_ruler_personality_all_spender Level 1
Giving
"Generosity pleases the gods and me."
Wealth: -5% from all buildings (all provinces)
Level 2
Overly Generous
"Money is of no earthly use if it sits in my purse."
Wealth: -10% from all buildings (all provinces)
Public order: +1 (all provinces)
Level 3
Foolish with Money
"Give this fellow the run of the lesser purse, there's a good man!"
Corruption: +10% of current value (factionwide)
Wealth: -15% from all buildings (all provinces)
Public order: +2 (all provinces)
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